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So, since Verbage's example uses an active object as the thing that is tested for collisions, you could theoretically just see if that active object is overlapping the button in the webview you want to press. If it is overlapping, then just tell the button to "enable". This is all theoretical, since I haven't used the webview extension yet, but hopefully you understand the method I am describing.
If you haven't checked out his example file (in the examples directiory) you should give it a go and see if it will work for you.
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Thank you mobichan for your efforts.
I'm currently using Verbage's method in another context, to define alternate buttons objects. So I had the opportunity to try and see if it fits my current problem. My understanding is it doesn't, as I explained earlier.
Please take into account the fact that I can't tell anything MMF-wise to the button inside the video player inside the page inside the Webview object. All I guess I can send this button is a click / touch signal, by sending a click / touch through the Webview object.
If you're aware of a way for an object to send a click / touch to another object in MMF, without actually entering the target object behaviours to provoke the kind of consequence this should have, then please share it with a precise example, I will be very grateful :)
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smart_fr - Did you ever find a solution to this that you'd like to share?