RE: Condition "Can player purchase game?"
what *exactly* does the condition "Can player purchase game?" do / check for?
MMF Help file states : "This condition returns true if the player is authorized to buy the current game."
what does "not authorized" mean? what player would be "not authorized" to make a purchase, if i had already made sure they were signed in?
my problem is that no matter what i do, if my event is:
- player presses button 1
- can player purchase game? = true
= SHOW MARKET PLACE
it will only work with pad 1. no matter what indexes i have assigned, and what pad is controlling everything, it will only "show marketplace" if i am using pad 1.
HOWEVER
if my event is:
- player presses button 1
- game is in trial mode
= SHOW MARKET PLACE
this works for all pads.
so i want to know if there is a serious reason why i have to use the condition "can player purchase game".
please help!