OK so I have a platformer game I'm making where I want the firearms to display a crosshair where the bullets are generally going to hit. (They hit instantly) How do I make the crosshair display instantly across any amount of space on obstacles and entities and whatnot without using fastloops or pasting the same code 480 times? I'm going to use the XNA exporter in the end so keep that in mind if you're going to suggest an extension.
I could use fastloops, but then I'd need 480 iterations since the width of the screen is 480 and this causes slow down when I run 480 loops, regardless of whether it's applied to events or not.

