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Flipping Screen
I'm considering buying the iOS exporter when I can and I had a question. How does the iOS exporter compensate for the screen flipping? Does it stretch and smash the screen to accomodate the flip or does it display more/less depending on how you flipped it or am I given an option or what?
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Do you mean which way you hold the device in landscape mode - ie: landscape left or landscape right? If so, you have the option to stay fixed to one landscape mode (or portrait) or can chose to let MMF automatically rotate the screen around to the correct landscape mode, in which case it animates spinning around to be the right way up. MMF doesn't support changing from Portrait to Landscape though, you'd have to program that aspect yourself. My Bee game sort of does that, in that the in game interface rotates to stay 'upright'.
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Yeah that's what I meant. Thanks.
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Download the MMF2 massive demo with all the exporters, set the project to iOS, and play around.