I have a problem in Box2D that I cant figure out. I am using the testbed as an example. It is in the forth frame of the testbed, the "Bullets" example I use. In the example you can steer a "cannon" with the mouse and shoot bullets at physics objects. I have stripped out all that for this problem. The problem occurs when I increase the timestep from 0.02 to 0.04 (I have added an event for this by pressing the space button)
The thing is though that when the timestep is set to 0.04 instead of 0.02 the "cannon" object is wiggling around as crazy. I have tried to figure it out, but I still have no idea how to fix this or what is causing it :/, any ideas?

