What screen resolution should I use for iPhone?
Hi there,
I'd like to develop an iPhone app but am unsure of weather I should go with the iPhone 3G or iPhone 4S resolutions, would using the iPhone 4 resolution not work on the 3G, and viceversa? Also, I'm building a game using pixel art and I'm not sure how best to get it into my project. The art takes up only a fraction of the games resolution, enlarging the graphics isn't a problem but should I be importing the graphics in at 4x the original size or telling MMF2 to "do something" to make the art larger in-app, OR build it at a lower resolution and hope that the iPhone will stretch it out?
Hope somebody can fill me in on this. Thanks for any advice. :)