Weird, I'm pretty sure I had posted a beta in this private forum... O_o I'll post another one next time one of the exporters gets an update.
Printable View
Weird, I'm pretty sure I had posted a beta in this private forum... O_o I'll post another one next time one of the exporters gets an update.
I guess what you are talking about in this thread is that the fluctuating FPS is going to be more stabelized, bacause of some change.
My question is, will this stabilization also apply to other builds, like the FLASH build in particular?
I always experience much more frequent, and greater, FPS fluctuations in FLASH than i do in standard EXE.
No, this change only affects the Windows runtime.
I can see as well FPS stabilized but I still don't have a clue about what option you are talking about, where to access it etc.
Fanotherpg it is not an option you can change, it is a line of code written in MMF2's source code.
That clarifies everything, cheers LB.
Yves when do you post a new beta?
When the next iOS beta is ready.