Universal Apps and Joystick Images
Hello there,
I was wondering how is it done so if you have an Universal App (iPhone and iPad), to have different set of image buttons for the joystick and button 1 and 2. My game is for iPad, but surprisingly it runs great on my iPhone 4S, but the joystick images are huge because it was for the iPad.
Thanks in advance
Renato
Universal Apps and Joystick Images
I didn't use the built in joystick stuff, I made my own using active objects and multiple touch, then I used the iOS object to detect the device model name and stored it in a global string, if that string reads "iPad", my objects shrink and re-position for iPad. :-)
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