MMF2 Build #244 (BETA #4)
Bonjour tout le monde,
La quarième version béta du build 244 est prête. Elle corrige un problème apparu avec certaines actions de certains objets (Window Shape, Array, Dialog Box, INI, Cursor) dans la béta n°3.
Version Developer (4 Mb)
Version Standard (3 Mb)
C'est toujours une version béta, donc soyez prudents et faites des sauvegardes de vos applications.
Précédentes discussions à propos de ce build: beta 1, beta 2, beta 3.
En cas de problème avec ce build, vous pouvez ré-installer le build 243 sans réinstaller MMF2.
Merci !
Yves.
Liste des corrections et nouveautés dans la béta 3
(en Anglais)
- Runtime : OR condition - object selection still erratic for complex events.
- Runtime : bug in Set Timer function.
- Runtime : bug in Start of Frame condition if the frame has a fade in transition.
Liste des corrections et nouveautés dans la béta 2
- Global Event Editor : crash when you open the action editor from the global event editor and then click the Frame Editor button (the button is now disabled in this case).
- Frame Editor : can't undo move or resize ater modifying the coordinates or dimensions in the properties.
- Frame Editor : new preference to resample images when resizing active and backdrop objects (ON by default).
- Picture Editor : new preference to resample images when inserting zoomed images or resizing the selection (ON by default).
- Properties : accents now supported in global and alterable value names.
- Runtime : screen not completely refreshed after a Pause action.
- Runtime : Set Timer action doesn't work when using an expression.
- Runtime : Start of Frame OR Always doesn't work when a fade in is assigned to the frame.
- Runtime : problems with several extension objects like Select Object, Global Function and Named Variables in beta 1 of build 244.
- Runtime : OR condition - object selection erratic for complex events.
Liste des précédentes corrections et nouveautés du build 244
- General: the dialog box that displays the warning about files stored in directories not relative to the app directory is now resizable.
- Frame editor: layers not unselected on Vista.
- Frame editor: cannot enter large numbers in position & size edit boxes if the property window is too small.
- Event editor: new OR operator for conditions. Warning: obviously any application using this new operator can't be loaded by previous builds of MMF2.
- Event editor: crash when editing a create object action if the parent object was a qualifier.
- Event editor: doing an Invert Selection with opened and closed groups and subgroups could crash.
- Event editor: object order in the event editor not copied when you cut/paste or drag & drop a frame.
- Event editor: scrollbar not working for large events (many conditions in a few events).
- Event editor: now supports more conditions in one single event (128), can display long lists of conditions and allows scrolling through them.
- Event List Editor: now supports more conditions and actions in one event line (128 conditions and 128 actions).
- Developer - DataGrid object : crash when you close an application that displays a modal sub-application with a DataGrid object.
- Developer - DataGrid object : application freezes until you move it if you press a key at start of a frame with a DataGrid object.
- Developer - Dialog Box object : spin control no longer attached to edit box after you close and reopen the dialog box, or go to another tab.
- Developer - Dialog Box object : new Find String and Find String Exact expressions for the List Box and Combo Box controls. These functions are similar to the ones of the List Box and Combo Box objects.
- Draw object : crash and incorrect fill/outline colors with the Ellipse tool.
- Popup Menu object : new Up/Down/Left/Right buttons in the setup box.
- Circular, Regular Polygon and Simple Ellipse movements : if a global object has one of these movements, any further changes made to that object don't spread to the other frames in the application.
- Sounds : sound filters not working if Data Execution Prevention was enabled.
- Debugger : floating point global values not properly displayed.
- Runtime : the AddBackdrop function now adds a new backdrop at the same position if the ink effect is different from "None" (if there is no ink effect, as with the previous builds no backdrop is added if the same backdrop already exists at the same position).
- Runtime : forced animation frame no longer reset when you force a new animation.
- Runtime : crash with recent objects (e.g. Download object) when using a file selector instead of an expression when defining a filename.
- Runtime : debugger window not correctly displayed on Vista.
- Runtime : artefacts around some images rotated in high quality mode.
- Runtime : possible memory leak in some cases after closing modal sub-applications.
- Stand-alone applications : when 2 stand-alone applications are launched at the same time, one of them could report missing extensions.
- Installer : when you "view" a file, the current directory is now set to the directory of the file.
- Installer : you can now run .MSI files via the Run commands.
- Installer : uninstaller doesn't work correctly if installed in a sub-directory of the install directory.
- Installer : shortcut folder in the Start menu not removed by the uninstaller on Vista.
Re: MMF2 Build #244 (BETA #4)
Oops, erreur de téléchargement, je les retélécharge...
Re: MMF2 Build #244 (BETA #4)
OK, c'est re-téléchargé. Si vous avez téléchargé la béta 4 le 05/03/2007 avant 11h23 heure Française, vous avez en fait la béta 3, vous devez retélécharger la béta 4... désolé...
Re: MMF2 Build #244 (BETA #4)
j'ai le même problème que lorsque j'ai voulu installer les derniers build: "ce pogramme n'a pas pu déterminer le numéro de version d'un ou plusieurs fichiers(...)"
pour y remédier j'avais dû réinstallé mmf2, mais est-ce qu'il si j'installe directement le build 244beta apres la réinstallation de mmf2, est-ce que je bénéficierait des mises à jours du build 243?
edit: oups désolé cette fois ça a marché en entrant le cd (sorry)
Re: MMF2 Build #244 (BETA #4)
<div class="ubbcode-block"><div class="ubbcode-header">En réponse à:</div><div class="ubbcode-body">oups désolé cette fois ça a marché en entrant le cd (sorry)</div></div>
[img]/epicentre/images/%%GRAEMLIN_URL%%/smile.gif[/img]
Oui, chaque patch contient tous les patchs précédents, donc on peut installer le build 244 par-dessus la version originale ou n'importe quel build précédent (et même n'importe quel build suivant en principe si on veut revenir au build 244 pour je ne sais quelle raison).