Hi Danny, thanks for your comments, i should have linked my name to this forum (never thought! :) )
Thats the main problem, time! Although it was enjoyable and I learned alot and gained a good knowledge of openGL and its inner workings after much time & headaches, I soon realised theres no point re-inventing what can already be found on the net for free. You only have to do a search on google and there are many free 3D game engines that are developing far faster than i could have done.
So that was why i never continued. What i will say though from my experience is using the openGL extensions a very decent 3D engine could be put to gether, but it would need a small team and time!
But i also recomend it to anyone wishing to learn 3D, when using it combined with lua object (a very basic script lanaguge), all online openGL tutorials are relevant including C++ ones, all commands are the same.
Thanks
Andy

