Why is myKey Object skipping some input?
I have my program set up to blast keystrokes to another comp and about 1 in every 15-20 wouldn't make it, so I thought the packets were dropping but now I find they aren't.
If I am typing in notepad and set my program to write the same stroke in an edit box the same thing happens BUT if I set the frame rate to 30 then it rarely happens but anything more
than that causes lots of missed input; at 1000fps im missing around 1 in 10 . Any ideas? I have no clue on this one. I wanted to run the program at at least 100fps.
Edit: After more testing I found that I may have just gotten lucky a few times because I ran at 30fps some more and had missed nearly as much.