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I carefully followed instructions but I am getting this error:
Undefined symbols for architecture armv7:
"_OBJC_CLASS_$_Chartboost", referenced from:
objc-class-ref in CRunChartBoost.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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Hello my friends..
tekila, i`ve got this error too.....but it`s easy to fix.....you just need to add @"%@", after NSlog..
so, you got this on you line that have error:
NSLog( [NSString...............
you add the code that I told above and now you will have this:
NSLog(@"%@", [NSString............
and the error you be done.
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Well...I think that this didnt solved the problem.....now the chartboost isnt showing any intertitial...
Xcode it`s saying something about lenght = 0
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I am currently using the old version of Chartboost as seemingly the new one doesn't work at all (based on what I have read in this trhead).
When can we expect a working update?
I would also like to request a function that lets us know if the user installed a game. Would this be possible to implement?
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I am about to try Chartboost for iOS for the first time. Is there a "new" and an "old" version of Chartboost? The only one I can find is the zip on the first page on this thread. Is the extension stable now? (Seems to be some problems according to what Popcorn and other say?)
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Well, I have only downloaded Chartboost from this thread, but after an MMF2 update (cannot remember which one), the chartboost extension was updated. The new version had lots of new features, but apparently it doesn't work (I haven't tested the new version myself). I went here and downloaded it again, replaced the new files and the old extension was back :)
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I have tried to get this to work but I get a 2 build errors: https://dl.dropboxusercontent.com/u/...-13_184027.png
I assume the "Chartboost folder" you are supposed to include in the xcode project folder is the chartboost folder you can download from their homepage? There was 3 files in that folder: https://dl.dropboxusercontent.com/u/...-13_184443.png
I added them to my xcode project folder.
Also is this the right version of the chartboost object to use?: https://dl.dropboxusercontent.com/u/...-13_184309.png
I noticed that if I wanted to get chartboost to work on android I had to install this version of the object: https://dl.dropboxusercontent.com/u/...-13_184418.png
This is all very confusing :S Do anyone know what is wrong with my error?
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Outcast....in xcode you drag the chartboost folder onto the project, there should be a green plus before you release the button. Xcode will ask to include it
Question
Show interstitial with location "" what am I suppose to add here? what location?
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Javira: whatever you want, f.ex "menu" or "inbetween", you can see it on chartboost later
outcast: yes, that's the icon of the orginal extension found here which should work! did you also include the frameworks? scroll down on https://help.chartboost.com/documentation/ios to see how, it's also possible to just follow those instructions instead of using any extension or events in MMF at all. (but then you can't specify when to show an ad, it will always just show on application launch)
if anyone works on a new/updated extension, i got a complaint from chartboost about the install call being sent too often (every start of frame instead of launch), probably nothing to worry about (still earning money), but it should be fixed in a future extension.
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It worked before I updated to fusion 258, xcode 5 and iOS 7.
I see no warnings in xcode, but the ad wont show. BUT, eventhough it doesn't show, it still generates a spike on chartboost.com. Test mode is enabled.
Any ideas?
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I am getting errors when building as a regular project instead of final project. I am doing everything as normal when I use chartboost to get around the error as I see in the start post. I am adding the object to my app, adding the chartboost folder, adding the frameworks. Again everything I normally do when I actually use chartboost. But I keep getting error. I get this first: https://dl.dropboxusercontent.com/u/...-08_142044.png
If i change the name as suggested I get other errors though. Any suggestion what I should do? I rather not build as final project when developing since I takes time to transfer the files through dropbox to my Mac in Cloud I am using..