iOS Bug: Frame jump event
I am having a problem with a simple event that I think must be a bug in the iOS exporter. The event is:
IF user double clicks on a button
THEN jump to frame 20
Here is the link to the mfa. https://www.dropbox.com/s/l47fx04of2...rer%20game.mfa
The problem is on a frame entitled "Frame 1" (frame 4 in the application). If you look at the events in the group entitled Escape to Main Frame, you will see that double tapping the "menu" button should cause a jump to frame 20, but often it results in a jump to another frame (although this is not entirely consistent-- sometimes it does jump to 20, but only rarely). I believe the event in question is number 147, although I've done some work on the program so it may not be exactly 147 ((i'd check the mfa to find out but don't have access to MMF2 on this computer). There is no button located in the same place as the menu button on Frame 20 that could trigger this jump as a mistaken click through event. I have no idea why this would happen but it seems to be related to the fact that "FRAME 1" has a subapp. No other frames in the program have a subapp and they all handle this same event correctly.
The event works correctly in the exe and flash versions of the program.
Thanks,
Brett