I'm pretty sure it is because of MMF2's object selection. I don't even have to look at the example to tell you that. There are multiple ways you can solve the issue, with the easiest (and fastest, frames per second-wise) being to use the ForEach object. If you don't have the full version of MMF2, however, you can't use any objects that don't come with it. However, there is still a way to do it, though it is a little complicated. If you don't have any experience using FastLoops, though, then you will need to learn how they work first. There is a tutorial on them
here, if you don't already know how to use them.