BUG: Possibly related to Yscale
Hi
I tried to create a Braching Example in relation to Outcasts Growing Trees Post.
Basically im trying to create a single Branch which grows to a specific size, and along the way it creates new Branches ( which again grows and creates new Branches ).
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#1
First problem is ( see Frame 1 in example ), eventually after a while the Branch Seeds are starting to be created in locations they are not supposed to.
Branch Seeds are only supposed to be created at the tip of the Branches ( Action Point ).
#2
Secondly ( See Frame 2 in example ), if i try to alter the thickness of the Branch ( indirectly through an AltValue )... Well im not sure whats happening, but everything seems to go haywire, see for yourself.
It looks like all 3rd generation Brances now have a Warping ability :P
Note that the only difference between Frame 1 and Frame 2 is that in Frame 2 i alter the Yscale ( Line #9 ).
#3
( See Frame 3 in example ) If i alter the Yscale directly ( Line #9 ) instead of going through an AltValue, it seems to go haywire in a different way altogether, where ( eventually but quite early ) all Branches uniformly change Angle looking like some sort of data overflow.
https://dl.dropboxusercontent.com/u/.../Branching.mfa
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It is very hard for me to say what is going on exactly, since its not very logical at all.
This has to be a bug right?
If not, pleace tell me what im doing wrong.