Originally Posted by
happygreenfrog
Just as an FYI, chances are, the reason HWA is crashing the editor is because you have it set to use HWA in the editor (it's defaultly set that way, and it actually can cause issues if you are using quick backdrops (that's one thing that could make it have issues, anyway)), so, if you go to the preferences and turn that off, then you should be able to use Direct3D9 just fine (BTW, chances are, the reason everything looks blurry in Direct3D9 is because of the menu bar. If you turn it off, then it should work fine (if it doesn't fix it, then go ahead and use Direct3D8, but that's not going to support as many HWA-exclusive features, and it might not be as fast)).