Hi, I have question about importing animation in MMF2
I know that there are a few options for doing this:
* Create an animation file (.gif, .avi, etc) and import the individual frames from that.
* Save each frame of animation as a different, numbered file, and have MMF2 import them automatically in sequence.
* Create a single spritesheet image, and have MMF2 automatically extract the individual frames from it.
I'm going to focus on the last option because I have some spritesheet and want to make my animation
I know that each frame of animation must be enclosed in a box 1 pixel thick, and each box must be separated from the next by at least 1 pixel.
So I picked up my sheet and with paint I made a grid that contain every frame of the spritesheet.. but when I attempt to import it I have a sigle file .png as original
where I wrong??
this is the modified file
http://www.filedropper.com/bkspr01-copia
this is the original file
http://www.filedropper.com/bkspr01

