Is "Save frame position" Safe to use?
So I'm making an action RPG and was wondering about saving functions. The save frame position seems to be a little too good to be true hehe. It saves Everything and loads all values saved etc. But how will it be as the game grows bigger? Using an ini seems soooo difficult when you need to have quests saved...inventory...NPC's values (quest givers etc) What is the best way to save? I like the save frame position but I don't want it to crash in the middle of the game :)