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Hello all - new to MMF - learning with a quick question
Hi all I just started trying to learn MMF to eventually begin creating 2d games for the OUYA console. Not really for sale but more a hobby until Im decent.
Im working on sort of a "Link to the Past" style of play game and have started building small nonsense versions of tests and I continue to run into an issue where my character slashes and takes damage the same time the enemy does.
I have my action point at the end of his sword which is right now one blob of a sprite. Does the sword have to be a separate item attached to the character to avoid this?
Or is there a simple way to say when attacking he does not receive damage. The problem I see with the second thought is I would still like the finished character to take damage from the sides and back when attacking but just not the front.
Should I surround the hero with collision detectors and put in an entry for each one of those?
thanks
PLEEEEEEEEEEEEEEEEASE dont laugh yet, this is really my first attempt at learning and I have been hitting tutorials and youtube like crazy....
Im MUCH better at making actual characters and animation lol