scrolling and button problem
Hi,
I have a scrolling game that uses an active object (a "try again" button) to restart the frame when you fail. This "try again" button only becomes visible when you fail and you can only click it when it's visible. The button only works prior to scrolling. Once scrolling has occurred the button stops working. It is still visible and still positioned correctly but nothing happens when you click it. Any ideas? It is a very simple event and I can think of no reason why scrolling would alter its function. The problem only happens in the iOS build. The button works perfectly when testing in Fusion 2.5. Thanks,
Brett