I've got this formula:
Angle( "A" ) + ( ( ATan2(Y( "A" ) - Y( "B" ), X( "B" ) - X( "A" ) ) - Angle( "A" ) + 540 ) mod 360 - 180 ) / 10.0
This rotates object A towards object B. The rotation is faster the larger the angle is between the two objects.
I want to change it so that object A rotates to a set angle, not an object.
Any smart math wiz that can help me out? :p
