(WIP) Cave Hunter (working title)
Recently got back into MMF (after working on a Construct 2 project for 2 years, sorry) and having a lot of fun with this.
The game is based on caving, a hobby I gave up a few years ago. In this game you play a bearded caver who is supposed to rescue trapped, ill- equipped treasure-seekers while finding the actual treasure for the local museum. Of course there are many dangers in this cave system, such as falling in pits, rocks, cold water and French cavers (trust me on that one).
The game consists of one huge cave system made up of about 120 non-scrolling rooms. I am not sure about the title yet, this was the title of one of my first games back in 1997 so I might need to come up with a better and less overused name.
I am trying to actually learn how to code lately, which resulted in some features I never thought I could do, like hanging from ledges (without detectors) and some nice enemy behavior. And a lift. The second cave (red cave) is done now.
http://hayovanreek.nl/CH/ch03.png
http://hayovanreek.nl/CH/ch04.png
http://hayovanreek.nl/CH/ch02.png
http://hayovanreek.nl/CH/ch01.png
http://hayovanreek.nl/CH/ch06.png
http://hayovanreek.nl/CH/ch07.png
http://hayovanreek.nl/CH/ch08.png
http://hayovanreek.nl/CH/ch09.png
http://hayovanreek.nl/CH/ch10.png
http://hayovanreek.nl/CH/ch11.png
http://hayovanreek.nl/CH/ch12.png
http://hayovanreek.nl/CH/ch13.png