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As mentioned last week there is the link to my Rising Legends SFX Alpha Demo. It only contains sounds from the first stage, so you will have to wait
until the full release to see all of them in action!
https://www.youtube.com/watch?v=L3CO...LtKXUb&index=5
I will be attending EGX: Rezzed at Tobacco Dock in London at the end of this week, so if any of you are going, I may see you there...
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Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months.
Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC!
In other, more personal, news...
Bananadoh! has been released! Available on Android, iOS and in your browser.
http://atqu.in/
You can hear my music for it here:
https://soundcloud.com/matthewdear-1/bananadoh
I'll probably put together a soundreel and gameplay video soon as well (Y)
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I've been pretty busy this last week, working on a couple of new projects and getting ready for the recording studio with my folk-rock band Green Diesel!
We started putting the rhythm tracks down over the last couple of days, and tomorrow we'll be adding some guitar solos :p
You can see a fun time-lapse video of us here:
(I'm the one with long hair and glasses playing guitar)
https://www.facebook.com/thegreendie...6811405425635/
I also put together a short gameplay video of Bananadoh, showcasing my music and sound effects in action (Y)
https://www.youtube.com/watch?v=6FAOOkOl2HM
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I've been working with Harley Game Studio on their game Apocalypse Alpha recently.
http://www.apocalypsethegame.com/
Here's a short showcase of some of the gunshot sounds I designed for them.
https://soundcloud.com/matthewdear-1/gunshots-demo
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Another sound effects demo track, this time impacts!
https://soundcloud.com/matthewdear-1/impacts-demo
I'll be following up with a footsteps showcase soon.
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I have many footsteps for you this week: Dirt, sand, puddle, linoleum...
https://soundcloud.com/matthewdear-1/footsteps-demo
These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly
http://www.apocalypsethegame.com/
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I've put together a collection of sounds that I've made for Winged Clouds upcoming game Sakura Dungeon.
This soundreel is focusing on basic combat and movement sounds. I'll be making 'Magic & Abilities' and 'UI sounds' demos as well.
https://soundcloud.com/matthewdear-1...ment-soundreel
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Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds.
https://soundcloud.com/matthewdear-1...ties-soundreel
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Sakura Dungeons steam page has gone live! The game won't be released until later in the year, but you can see gameplay footage and images.
http://store.steampowered.com/app/407330/
I've also put up my final Sakura Dungeon soundreel. This time, a collection of menu and other UI sounds.
https://soundcloud.com/matthewdear-1...n-ui-soundreel
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I've had a really busy past couple of weeks this time, here are a couple of highlights...
I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds ;)
http://store.steampowered.com/app/224440/
Sakura Dungeon has been released on steam, check out the link below.
http://store.steampowered.com/app/407330/
Plus, if you missed them before, here are my soundreels of the game's sfx.
https://soundcloud.com/matthewdear-1...ra-dungeon-sfx
I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months.
http://www.thebarbariangame.com/
They also have a great Unity Asset store, well worth checking out!
http://www.infinitypbr.com/
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It's been another awesome week of making banging sound effects XD
For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx?
http://steamcommunity.com/games/2244...31391601412686
For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo'
https://soundcloud.com/matthewdear-1/impacts-demo
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Another game I've made SFX for is up on Greenlight: Clicker Guild by Fox Dawn.
https://steamcommunity.com/sharedfil.../?id=700666734
I've also got another update on my work for Dinosaur: A Prehistoric Adventure, the Utahraptor.
Watch the video below to see some of the animations and sounds for this character.
https://www.youtube.com/watch?v=WW1lyo4KZWo
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I've been on holiday for a week :) But I'm back now... to make banging sound effects and smash melons with hammers, so still :)
Here's a sample of some of the work I've done with Infinity PBR; sounds for the Bomber Bug monster.
https://www.youtube.com/watch?v=YoegbVjhc4E
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Haven't posted for a few weeks...
Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here:
https://soundcloud.com/matthewdear-1...le-soundreel-1
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This week I've put together a short demo for the Plant Monster from SFBayStudios' game The Barbarian
https://www.youtube.com/watch?v=b3II_0Vmkkk
This character is also available on the Unity Asset Store
http://www.infinitypbr.com/#plantMonster
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More footage from Folk Tale. Sounds from the 'Mossclaw' boss.
https://www.youtube.com/watch?v=2UNDHnQ7gYQ
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The second Folk Tale boss battle I've made sounds for recently: Bonefinger, the undead dragon.
https://www.youtube.com/watch?v=b1OJg20OoeM
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Some more Folk Tale sounds for you all. A collection of inventory sfx and magic whooshes.
https://soundcloud.com/matthewdear-1...magic-whooshes
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Here is the third Folk Tale soundreel, this time featuring a collection of creature sounds.
https://soundcloud.com/matthewdear-1...ures-soundreel
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Browsing through your soundcloud; it's very impressive! Definitely a CTRL+D topic :D
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Hi Instincts, thanks! Glad you enjoyed it :)
I've been working on another monster for Infinity PBR, this time a Slime Monster.
Most of these sounds were made by recording jello and vegetable foley!
https://www.youtube.com/watch?v=KwQFjwrt-nc
You can check out Infinity PBR's website and unity asset store here
http://infinitypbr.com/
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Hi i need someone to create audio for me. ;) Do you mind if we have a private talk? Thank you for your great example of your work. :)
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Hi Sonic 921
Thanks for getting in contact. Email is the best way to get in touch, my email is mattdear1234@gmail.com
Cheers!
What do you get when you record a load of jelly and wobbly MDF?
This Gelatinous Cube/Sphere combo!
https://www.youtube.com/watch?v=UQkPBnyev4c
You can check out Infinity PBR's website and unity asset store here
http://infinitypbr.com/
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I've begun making another set of impact sfx, for Infinity PBR.
You can listen to a few of them here, in my updated 'Impacts Demo'.
https://soundcloud.com/matthewdear-1/impacts-demo
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There's been another experimental build of Folk Tale released! There's some new campaign stories, new creatures and a bunch of fixes to smooth out the player experience.
http://store.steampowered.com/app/224440/
You can hear some of the magic and battle sound effects for Folk Tale here:
https://www.youtube.com/watch?v=9iog4NcX-fE
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A new trailer for Heart Forth, Alicia has been released! Showcasing combat and exploration elements.
https://youtu.be/MQUcjcQpshc?t=118
Me and the games developer, Alonso Martin, both make sfx for this project. At 02:00 you can see the laserfly enemy, that's one of mine.
You can find out more about Heart Forth, Alicia here:
http://www.alonsomartin.mx/hfa/
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Games Foundry released a new experimental build over the weekend.
https://www.youtube.com/watch?v=xqnWV9zUExo
In this build the Toadkin faction will be fully playable (all sounds by yours truly), new bosses have been added and lots of balancing and fine-tuning.
I've also uploaded some new bow & arrow sounds as part fo a new sound pack I'm making.
https://soundcloud.com/matthewdear-1/bow-arrow-showreel
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This week I have been composing for Acro Storm, Blue Comet Games' upcoming sci-fi racer.
Here is a work-in-progress update for the track 'Treen Port'.
https://soundcloud.com/matthewdear-1/acro-storm-wip
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My last post of 2016! I'm taking a week off from 24th-1st at the end of this week.
I've uploaded a new sound effects soundreel to my soundcloud, part of a new series of sounds I'm making for Medikidz' new educational comics.
https://soundcloud.com/matthewdear-1...cs-soundreel-1
I also thought I'd show a bit of a retrospective of my year, by way of portfolio pieces...
Folk Tale - This was a big project, I was workign on the various sounds for FOlk Tale for several months. I've collected some of the best into the soundreels linked below.
https://soundcloud.com/matthewdear-1...ale-soundreels
Heart Forth, Alicia - A beautifully made side-scroller in the style of old Squaresoft games. I'm still working on this with developer Alonso Martin, looking to release mid-2017.
https://www.youtube.com/watch?v=MQUcjcQpshc&t=2s
Medikidz - A publishing groups that makes educational comics for children, about medicine and diseases. I've worked on several projects over the year.
https://soundcloud.com/matthewdear-1...ore-hameohilia
Infinity PBR - I started working with Andrew earlier in the year and we've maintained a steady pace of projects since then.
https://www.youtube.com/watch?v=UQkP...AFSLD7N_MxwLXz
https://soundcloud.com/matthewdear-1/bow-arrow-showreel
Acro Storm - A recent composition for new sci-fi pod racer, Acro Storm!
https://soundcloud.com/matthewdear-1/acro-storm-wip
Banadoh! - A mobile game I made music and sounds for, this was an early project for me this year.
https://www.youtube.com/watch?v=6FAOOkOl2HM
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Happy 2017! Hope you've all had a good break over the holidays :)
I've just uploaded a second collection of sounds from my latest Medikidz comission.
https://soundcloud.com/matthewdear-1...cs-soundreel-2
I'm currently looking for new jobs to start of the new year, so please get in touch if you are interested in my services!
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I hope everyone has had a productive start to the year! I've been busy back in the studio, making a variety sounds for several of my projects.
This is the third and final collection of sounds from my latest Medikidz commission.
https://soundcloud.com/matthewdear-1...cs-soundreel-3
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I've uploaded a new Infinity PBR Monster, Spiders!
Featuring a combination of clicking mandibles, crunchy exoskeleton, chilling vocalisations and silken webs...
https://youtu.be/XnlK2xAunS4?list=PL...AFSLD7N_MxwLXz
You can see more of Infinity PBR's Spider Pack, or buy the asset pack, here:
https://www.infinitypbr.com/?pack=spiders
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It's been a while since I posted! I've been having a very busy past couple of months, and the commissions have been under NDA. So I'm limited in what I can show you at the moment.
However, I have uploaded a new 'audio mockup', to my soundcloud.
I tried something a little different with this upload. I put together a group of sounds I've made, and created an imaginary game 'scene'.
I wanted to show how my sounds fit together when put into the often eclectic in-game environment.
Starting slowly with a few transitions and footsteps, it evolves into a full shootout with lots of sounds all playing at once.
https://soundcloud.com/matthewdear-1/sci-fi-scene
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That's some quality work you got there! Good job :D
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Thanks SirRandom :) Glad you like it!
I've just uploaded another Medikidz SFX sample. All sounds created as part of a new project I'm working on with them. Music to follow!
https://soundcloud.com/matthewdear-1/mkz-fractures-sfx
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TWO new music tracks this week! Both written for my latest Medikidz project.
Both tunes are inspired by classic saturday morning cartoons, e.g. power rangers.
Medikidz To The Rescue!: https://soundcloud.com/matthewdear-1...-to-the-rescue
Medikidz In Danger!: https://soundcloud.com/matthewdear-1/medikidz-danger
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I've uploaded something slightly different than usual this week.
I've been making some 'cave ambience' sounds for Infinity PBR. So I decided to put together a few of these to make an immersive first-person perspective, dungeon crawling audio 'scene'.
Wear headphones for greater impact!
https://soundcloud.com/matthewdear-1/cavewalk
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I had a great time at EGX: Rezzed this weekend! Some big highlights for me were 'Bombslinger' in the Indie Room and 'The Occupation' in the Unreal Showcase. Definitely a couple of games to look out for.
I've just joined the team for upcoming first-person, story-driven action adventure 'Unknown Fate'. We'll be working on something a little special over the next couple of weeks, so watch this space...
http://store.steampowered.com/app/510390/
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I've done a new Infinity PBR pack, Demon this time :)
Check out the collection of footsteps, foley and vocalisations I've put together on soundcloud.
https://soundcloud.com/matthewdear-1...-pbr-demon-sfx
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I've had a busy weekend, putting together a new dual boot Hackintosh/Windows tower, optimised for audio and game development!
Here's what I was working on last week, Infinity PBR's Medusa pack.
https://soundcloud.com/matthewdear-1...pbr-medusa-sfx