Hello,
I am trying to do enemy movement in a grid like environment. I can make them move without hitting walls, but I am having some difficulties to do the collision check with other actives such as other enemies.
See the example (very crude) image as a reference.
Attachment 15158
(Ps.: I searched the forums for a gridlike movement like this, but some of the answers were very old and the example links were broken)
Thanks!
