I need some help! I was testing my game, and I have a condition set up so when the player is over-lapping the door and presses ctrl, is heads to the next frame. When I do this, it will run the condition, and then black bars will show up on the top and bottom, and just freeze it completely. I have never experienced this before... I am using the UFS object, I have 2 layers, I am using DirectX 9... So I have no idea what to do.
