Built-in collision detection - what are the limitations?
Hello all! I am new to CF 2.5 so please forgive me if these are newbie questions. X)
I played a fair bit with the free version before buying and have looked at a lot of example code as well as making my own but I have a few questions regarding both the abilities and limitations of the in-built collision detection.
I was impressed by this embedded collision detection I found here - but I see this was designed with MMF2's limitations in mind. Is the collision detection in CF 2.5 better or the same? What are the limitations of the in-built collision detection that makes this embedded solution more attractive? I did try searching the forum but I found it hard to tell what the differences between MMF2 and CF2.5 are in this regard, if any.
Also I am interested in making use of the PMO extension - is there any documentation that I can refer to that will help me out? I found this article from 2003 but does anyone know of anything newer/more extensive?
Thanks in advance!