Game Freezes When Using Alterable Values
Clarifying on the title, I can HAVE Alterable Values in an object, but I can't use them in any events, otherwise my game just sits and... does nothing. Nothing moves, nothing attacks, I can't move, I can't attack, etc.
On another note, the Counter I was using which was set to always be the same as the Alterable Value in question disappears when the game starts. The counter is a horizontal bar counting from left.
This is annoying because I'm using the counter as health, and the game is somewhat hard, so forcing the player to only take one hit before death becomes kind of frustrating. I will, of course, be more than happy to provide any more information if needed. This has worked perfectly fine in the past, and I don't know why it's stopped now.
Thanks in advance,
Ethan