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Great! Again, thanks a lot for this amazing example. It's very helpful.
And I'm really grateful for the additional information and tips about saving data. ;)
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1 Attachment(s)
Here is the final example:
- direction fixed
- abilities fixed
- for saving the save point spots are used now
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Wow, nice work!
I would suggest adding also a couple of actions like:
.start of frame >>> make player invisible
.timer equals 00.00.01 (1 hundreth second) >>> make player reapper
to avoid the "player glitching" effect on loading
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Simplest bugfix I've ever seen. ;D
It's included now. Thank you so much for all your advice.