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How can I bring out another instance of an object, rotate it without affecting others
Hi everyone,
I am currently working full time (12 hours a day, 7 days a week, 3 weeks so far) on a point and click shooter for my new software company KarmaSoft.
I have a current problem where I have a target animation that pops up from behind a wall... I want to create another instance of that target and have it pop to the left hand side from a wall... upon rotating my target 90* it also rotates the other instances which I want to leave as is and have them currently pop up.
I noticed none of these objects have the "global object" radio box checked off so how may I independently change the direction of the one particular target?
Attachment 17287
Thanks!