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Introduction to basic path finding and statemachine AI?
i am trying to learn about basic AI and here look I made an example of some semi procedural gen with what id hope is real time building of path finding nodes
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but im super dumb when it comes to AI and pathfinding i cant wrap my brain around this stuff...... :o
meh maybe its best to give it up
how did every1 here begin the journey of learning about video game AI and pathing.. any tips or tricks?
Introduction to basic path finding and statemachine AI?
When I tried to create a custom path finding engine a couple years ago I follow this tutorial to understand the concept.
http://www.policyalmanac.org/games/aStarTutorial.htm
You can look at my A* path finding YouTube video in the signature of my post. I would suggest looking up Sketchy's path finding tutorial on The Daily Click.