But I noticed that in the middle of the game, the application crashed :(
Is it the same for you ?
I confirm !!! with this option, the applications crash...
Sadly iOS 9 seems to be a real success so it's very worrying !
Is anyone in clickteam can answer my question please : Is the next build will integrate the fix ?
I haven't had tha problem, but I do notice an incredible slowdown at sme points during the game. It's as if it's just runnning out of memory or something.
Thanks MCTMusic !
For information the iOS 9.2 is released and there's stil the same problem for me (no sound or crash after several minutes)
Good news !
It seems that the sound is back with Html5 on iOS !
And no need to re-build the games !
Don't know why... but that's very cool ! :D
Just checking up on this problem- is it fixed?
Yes it is.
Around 3 weeks before I had to enhance code in iOS 8+ to activate audio on an initial touch event In Chrome and Safari on a latest iPad Air.
Code execution is perfect when compact to just listening for touch start on every touch mobiles (iOS / Android) but when upgrading to iOS 9 even listening to touch End, it’s not working for me.
I'm having other issues with iOS and HTML5. I've been creating bug reports but haven't heard much back...