I'd like to be able to count how many objects *of any type* are in the play area at any one time. Failing that, I'd at least like to know how many *actives* there are.
Is there a way to do that? I feel like I might be missing something obvious, but I can't see a way to do it.
PS - I know the debugger can tell me this, but I need a way to do it through the event editor.
Cheers
