I just released my app for android, what are pointers to export to IOS??
Hello clickers,
I just purchased the iOS exporter and would need just a quick run through of what to look for when exporting.
I just released my app to the Android market and I would like to get some pointers from you on what the basics are for IOS settings such as resolution, other settings, version targets, etc that I would need.
I would much appreciate it.
For android my settings were 800x480 resolution, api 21, target 2.3 android os, open GL 1.1, auto screen orientation. etc.
How about iphone? Would I also want to remove and delete the Android Object before exporting to iOS? I would assume so to prevent errors, right?
Back button (back button within the game that I created simply with "user clicks on image" -> "open android dialog box") behavior... I would have to delete the android dialog box conditions and do it manually for IOS. I wouldn't even know where to start on that.
Also, what changes would I have to make to the Chartboost object I already have in there?
I have a completed project with the exception of 1 feature, waiting on a working example for the Facebook Object so that I can finally allow people to post their score to facebook...
https://play.google.com/store/apps/d...turepolicelite
If any of you have exported to iOS a project that you had already created for Android then I would much appreciate your guidance.
Thank you in advance.