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Storsorgen, not sure if this is a viable solutions but...
Your mentioning that "volume" lowers of Audio Channel 32 when there are alot of other Audio playing.
How about instead of playing the sound/ music on 'Audio Channel 32', play it through a sound capable Object like DirectX?
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Hello King_Cool, I tried doing it through DirectX but that didn't work either. Maybe it's a issue of the OS and not Clickteam Fusion itself?
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If you have an example i, and possible others, could check if the issue persists on our end