Hey Clickteam,
Soon I want to make a simple pong game for the I-Phone. In the event editor, how do I code the game so that player two who is on a different phone plays?
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Hey Clickteam,
Soon I want to make a simple pong game for the I-Phone. In the event editor, how do I code the game so that player two who is on a different phone plays?
If you want it local, you'd use multi-touch.
If you want it over multiple devices, you want to look into lacewing (I know it's available for Android, I'd assume it was available for iPhone too).
Thanks CeriJC,
Prob multiple devices. This would be my first attempt at making an app game. Is there any literature or walkthroughs on the process using Clickteam?
Edit: Just found DizzyDoo's lacewing tutorial! :) Time to study!
Well I have to disappoint you a bit. The lacewing extension is not available for iOS (might be in the future), so you will only be able to make mulitplayer support for Windows, Flash and Android.
Ohhhh. Okay. That puts the brakes on a little. But I still want to learn how to make a two player app game. :D I downloaded the "Lacewing" example in Clickstore but when I open up the MFA, an error occurs. I didn't see any extensions I needed to load.
Where do I find Lacewing.mfx?
When you are in the frame editor, Right Click and Create a new object. In the window of all the objects you can place there is a button on the right side named "Manager"
Click on that and you will have a long list of extensions that you can download. Just search for lacewing and download all the lacewing extensions.
Decal,
My bad. I was looking specifically for "Lacewing.mfx." I should have know that it was all the extensions titled lacewing. Duh. Thanks for the help!!! :D
True, Lacewing wouldn't support iOS, but there's a Gamecenter Multiplayer object which you can use to make multiplayer games for iOS. It comes with the iOS exporter.
Hey Popcorn,
Thanks for responding. That sounds great! If you or anyone don't mind, could y'all give me a list of steps that it takes to create an Iphone multiplayer game? I have the game engine built out ready to go. But this being my first attempt at creating an App game, I don't know where to begin as far as exporters, extensions, servers, etc.... needed. Thanks!
Edit: Also, would I need Lacewing and Gamecenter Multiplayer object in order to release game on multiple platforms? Where do I start? XD
Popcorn: Is that synchronous or asynchronous multiplayer? I was pretty sure it was asynchronous (mean each player takes a turn and then waits for the server to relay the message). If not, that is great news.
As for multiplatform, I think your iOS version of the app will need to be its own project file based around using the multiplayer object. You would then use Lacewing for the other runtimes.
@Emerson: I am not that experienced with creating multiplayer games, but I suggest you do tutorials on Lacewing. The basics should be the same with the iOS Game Center multiplayer, although the latter seems a bit simpler by design. For other platforms you would need Lacewing. For Android you can choose between Lacewing or Google Player Services extension (buy at Clickstore).
@Mobichan: I haven't used the iOS Game Center Multiplayer extension myself yet, but always thought it was synchronous, and looking at the conditions and actions of the object, I can't see anything about it not being synchronous. Also the helpfile suggest it being synchronous.
Okay, so to create iOS Games, I definitely first step need to buy the iOS Exporter, correct?
That is correct Emerson3.
Marv
Hahahaha. Thanks Marv. :) One step closer bay-bay!!!
Along with the iOS exporter, you will need access to a mac to compile the code and a developer account with apple to publish your game.
Thanks Rubes,
I just purchased the Exporter and upgraded to Developer! I'm looking for a step by step, Sparckman style, to understand how this works. Any info helps if you don't mind!