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Should I be worried about this?
Attachment 19037
I was developing everything in one frame for a long time. The hands and body and some other sprites have more animations than the default 12, but as you are probably aware, the names for these animations cannot be referenced in the global section. But I guess it tried anyway but instead of numbers I got this gibberish. Should I be worried about this becoming corrupt if I make changes to it at some point?
Another strange, older occurance...
I made a platformer called Little Walker back when it was MMF, and something happened to corrupt the entire first level, which was a pretty big one. What happened is if I touch any of the code in the frame whatsoever, the Platform Movement Object or something bugs out and acts like the entire stage is a backdrop set to obstacle so the character just starts to drift upward as if caught in said obstacle. I've tried copying the frame, Replacing the PMO. Any clues on how to de-corrupt that would be much appreciated as well.
Thanks for reading o/