Hi!
I have an audio sample playing when my character collides with an object. But on each New frame, the first time the sample should play, it cuts in at the middle of the sample as if the sample is not loaded yet. After I have taken the first Object the sound Plays as normal for all the Next Objects I take. I also have an sample for the jump. Is there an load issue? Or an issue With playing two samples at once?
Thanks!
Osk
