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Are there any useful beat'em tutorials with some AI tips?
I've managed to do a really "meh" but working enemy knockback to my game:
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Here's a GIF how it works in action: http://g.recordit.co/JFCmD1lw6x.gif
However, with this I just can't get to work an AI that follows the player and attacks him if it's close.
I've tried a simple method but it is really basic, not even working with a condition that If the Enemy gets closer than 35 pixels to the Player, his animation changes to Attack:
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I don't even have an idea how I'm supposed to do this, all I've done before was puzzle games with matrixes and stuff like that we've also learnt at school.
I would appreciate some tips or .MFA files with basic AI that would work with my game after some fine tuning.
Sorry if it's too much to ask or the question's vague.
Thanks!