Way to reseed the .exe's randomizer during runtime?
Hey guys, I don't know if you've ever noticed but many times when you have a game with randomization to it you'll notice a pattern where MMF will pick a lot of the same choices out of many. I believe this can be solved by changing the reseed randomizer thing in the app's properties (I don't have it in front of me right now but there's an option in there somewhere).
I also think this can also only be changed during design time and not run time.
Any ideas?
Thank you!