Best way to handle long levels
Hello,
As the title says, I,am trying to figure out the best way to create long levels. I am making a space shooter similar to Life Force or the original Gradius, where you fly through obstacles etc while shooting stuff, and boss fights at the end of each level. The shooter examples I've seen are your basic never ending scrolling type games but that's not what I want to do. So my question is, do I just string a bunch of scenes out to make one "level? Or is there another way to get it done? Thanks.