Spreading the word about bundle: Mass RPS/Kotaku campaign
If you want Clickteam to succeed with the bundle, please send this text to Kotaku/RPS:
Update: RPS wrote about it. Thank to anyone who mailed them. It isn't ideal, because it isn't completely about Clickteam deal, but we can't do anything about that now. Now our sights are purely on Kotaku.
Quote:
Dear [site name],
It greatly saddens me that you, to this day, haven't written about Humble Clickteam Bundle. You've, quite obviously, wrote about Game Maker one, but where is the post about Clickteam Fusion bundle? I'll tell you: Nowhere!
It's not like Clickteam is new company either, they've had game creation suite that is superior to GM... back in 1994. And earlier they've (maybe not as Clickteam yet, but founders of it were involved) have worked on AWESOME STOS for Atari ST and AMOS for Amiga.
So you know, they're really experienced and know what they're doing.
Going back to the Clickteam Fusion, it's a great suite. You can make your game in mere minutes, both thanks to its awesome Event Editor and thanks to their sound, music and graphics libraries!
Let's face it: Coding is for nerds. And you absolutely HAVE to code, despite what YoYo claims in their (false) marketing material to do anything good with GM. Not so in the Clickteam Fusion.
Making games with it is so easy that even 3yo could do it and, thanks to its design, unlike with other game creation platforms making a great game with CF is actually EASIER than making a crappy one.
So again, why haven't you done an article about Humble Clickteam Fusion Bundle yet? It's only 7 days left and you can have standard version for just $1 while having best one for just $15. C'mon.
- [your name]
Of course replacing the "fields" with appropriate things. That should get their attention so they finally write about this stuff.
RPS e-mail: contact@rockpapershotgun.com
Kotaku e-mail: tips@kotaku.com