3 Attachment(s)
Character Spawn Initial Animation - Not luck!
Hello everyone!
My name is André Martinez and I am a Senior Game Artist, starting to learn programming in Lua as well Fusion learning the framework and engine to develop my own games. So far I have a small platformer prototype with the basic movement Gravity - Jump - Run - Walk - Idle - Crouch, but I am having a hard to get my head around the follow animation I want to add the main character.
The basic idea is to create a spawning animation before it reaches out the ground and links to the Idle animation and so on!
Here is GIF for the actual sprites I am using:
http://i.imgur.com/IRNyEAd.gifv
Here and small of the ideal movement I want to achieve:
Attachment 21511
And lastly is a quick screenshot of the actual code I done so far:
Attachment 21512
I am using the Platformer Movement Object as and extension to Fusion, besides that everything is been done without and extra extensions. I tried to read over the forums and with not luck doing this, so I hope maybe someone here with more experience than me can help me out solving this issue.
Note: Ideally this could be also use to create an animation for whenever the player dies and spawns in a saving point further in the development of the game.
Thanks in advance for everyone who takes the time on reading this.