Adapting Phizzy's Dizzy Inventory Example
I've used Phizzy's "Dizzy Inventory Example" here: http://www.castles-of-britain.com/di...oryexample.mfa for my game (with some modifications).
I'm currently trying to adapt it so the player can pick up and carry 4 items instead of just 3, but I'm struggling to get it to work for carrying 4 inventory items. Can someone help?
Here's a PDF of the code for Phizzy's example, it works fine for carrying 3 items but I'd like the player to carry 4. I've already created a fourth Text Blitter so it's just a matter of integrating it into the code:
https://www.dropbox.com/s/r6x3jc8mg1...0code.pdf?dl=0