Recent Activities
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Phi
February 16, 2025 at 2:04 AM Replied to the thread How can I randomly create objects from a qualifier?.Post[…]
My methods aren't necessarily the best, they're just the simplest to comprehend. Optimization comes as a last resort once product specs are fully lined up with practice - plans alone often isn't enough.
For example, another method is a big string with… -
Phi
February 16, 2025 at 1:58 AM Replied to the thread Fusion 3 - Does it still exist?.PostYea, they did take on new people just for that team a few years ago. And realistically, Fusion 2 isn't a viable product line to keep the company alive, as you'll see from all the side ventures they're doing while they develop 3. -
Fadzior
February 15, 2025 at 11:47 AM Replied to the thread Build 295.10 - Release Version.PostFusion should have a built-in function lerp(x,y,amount) -
CapitaineCaverne
February 15, 2025 at 11:20 AM Replied to the thread How can I randomly create objects from a qualifier?.PostOops, sorry, I didn't see the other message on the forum, it's a list with students. -
CapitaineCaverne
February 15, 2025 at 11:09 AM Replied to the thread How can I randomly create objects from a qualifier?.Postyes it is a little more optimized but it adds an additional list extension in the scene which makes the EXE bigger. -
asdasdads
February 15, 2025 at 10:59 AM Replied to the thread How can I randomly create objects from a qualifier?.Post[…]
Thank you, but I think what phi says is better optimized. -
CapitaineCaverne
February 15, 2025 at 10:35 AM Replied to the thread How can I randomly create objects from a qualifier?.PostBonjour
Autre exemple tout simple
Hello
Another simple example -
Tek
Reaction (Post)February 15, 2025 at 9:22 AM Alright, here goes!
So each tile is one object. I've got an external tileset which is converted, chopped up, and loaded into the tile objects at the start of the frame.
Each tile needs three pieces of data: color, slice data, and what depth it is in the… -
Tek
Reaction (Post)February 15, 2025 at 9:21 AM Hey folks, I wanted to share a project I'm working on at the moment that I think is going pretty well!
It's a sort of faux-3D platformer with an otter main character. I've made a bunch of shaders that do things like extrude the 2D tiles into 3D, add some… -
CRKFIEND
Reaction (Post)February 15, 2025 at 5:13 AM hi, if you look closely you will notice that in the first condition you check if the Used value is 0 and change it to 1, while below it checks if it will be 1, which will always be true, instead use one event
Please login to see this attachment.then you… -
CRKFIEND
Reaction (Post)February 15, 2025 at 5:13 AM
The way you did it is correct, the difference is only in optimization -
DrWho
February 15, 2025 at 4:09 AM Replied to the thread Fusion 3 - Does it still exist?.PostIt's development must be very difficult since it's now going on 9 years in the making of it... -
Phi
February 15, 2025 at 3:00 AM Replied to the thread Fusion 3 - Does it still exist?.PostYep, still in development. They are pretty silent on what is in its development, some part was restarted, but ultimately all continuing as expected. There's no estimated release date given. -
tobydavis
February 14, 2025 at 11:59 PM Replied to the thread HTML completely freezes when click on active system box.Post[…]
I just tested an Active System Box with the HTML5 exporter and did not experience any crashes. Please also make sure your HTML5 exporter is up to date. You can do this by re-installing the latest patch for Fusion itself, which at the time of writing… -
semar
February 14, 2025 at 11:16 PM Replied to the thread HTML completely freezes when click on active system box.PostPlease post your code, or an snippet that demonstrates/replicates the error. Without code, we are not able to find the problem. -
DrWho
February 14, 2025 at 10:44 PM Posted the thread Fusion 3 - Does it still exist?.ThreadI had done some searching to simply see if anymore development has been done on Fusion 3 ?! It has now been: 8 years, 4 months, and 4 days since the initial log was posted on the Clickteam site back on October 11, 2016 and it is now February 14, 2025...
I… -
Fadzior
February 14, 2025 at 10:07 PM Replied to the thread Simple Levers Not Working Properly.Post
The way you did it is correct, the difference is only in optimization -
CRKFIEND
February 14, 2025 at 8:43 PM Replied to the thread Simple Levers Not Working Properly.PostThanks for the quick reply Fadzior! I'm a bit new to this, so bear with me please! I couldn't get your directional code to work, but I was easily able to change the animation direction with 2 small lines of code.
Please login to see this attachment. -
Fadzior
February 14, 2025 at 7:55 PM Replied to the thread Simple Levers Not Working Properly.Posthi, if you look closely you will notice that in the first condition you check if the Used value is 0 and change it to 1, while below it checks if it will be 1, which will always be true, instead use one event
Please login to see this attachment.then you… -
CRKFIEND
February 14, 2025 at 7:23 PM Posted the thread Simple Levers Not Working Properly.ThreadHi everyone! I am trying to make a simple lever with an alterable value (Used). Used is set to 0 upon Start of Frame. When I press the button 'X' I want the direction of my animation to swap, as well as have the Alterable Value of Used to change from…