Recent Activities
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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willy
May 14, 2025 at 9:01 PM Replied to the thread Fonts bluring.Post[…]
Cool, is this your extension? How do I download it from github?
Code -> Download zip is not available to me -
Monia
May 14, 2025 at 8:17 PM Replied to the thread Beta: Spriter Object Extension.PostOr could someone give me a link to open source because this one has expired. Sorry for two messages at the same time. -
Monia
May 14, 2025 at 8:06 PM Replied to the thread Beta: Spriter Object Extension.PostIs it possible to edit the plugin to work with DX11? -
prester
May 14, 2025 at 2:50 PM Replied to the thread New extension :: ASTER :: Released.PostUpdate: rev.1.0.4
The document page is "almost" complete.
Due to specification changes, compatibility with older sample files has been partially lost.
[change log](Please login to see this link.) -
warlords
May 14, 2025 at 11:44 AM Replied to the thread Firefly Update.PostPlease login to see this attachment.
Thanks to fnkycoldmadeanr Please login to see this link.
Please login to see this link. -
Kage
May 14, 2025 at 6:07 AM Replied to the thread Isometric Lighting Engine - OUT NOW.PostWhat about those who have already purchased the extension from ClickStore? -
Dobermann
May 13, 2025 at 10:08 AM Replied to the thread OpenJDK Platform binary process issue.PostYes, it's what i do everytime i feel a slowdown. I saw that it was there to "speed up" the compilation process but in the end, it slowdown everything... Thank you Google! lol -
Phi
May 13, 2025 at 5:10 AM Replied to the thread OpenJDK Platform binary process issue.PostAndroid build process creates a re-running service to build repeatedly and cache things. It's a bug that it's not stopped, which might be because CT didn't want to risk killing unrelated java processes.
If you're using Steam Fusion, it'll complain that… -
Alpha17x
May 13, 2025 at 4:21 AM Posted the thread Anyone have a conceptual approach to Virtual Boy style VR games?.ThreadI was playing my Virtual Boy and it had me thinking that Clickteam Fusion could potentially produce those kinds of games if there was a decent way to do the side by side 3D that would be required to run it on something like a phone inside a google… -
DerPeniGot2001
May 12, 2025 at 10:34 PM Replied to the thread game crashes after closing sub-app.PostI figured out what the problem was: there was Discord Rich Presence on the main stage and Discord Rich Presence on the sub stage. This was what was causing the game to crash. -
warlords
May 12, 2025 at 3:15 PM Replied to the thread Firefly Update.PostPlease login to see this link.
Every time you play the game, sometimes the ball is hidden, sometimes it's below the floor, is there something you can do to improve this? -
warlords
May 12, 2025 at 1:25 PM Replied to the thread Firefly Update.PostI only have one thing to say here wooow, it runs really well and I've never seen that code before. Thank you so much for that and by the way you have a lot of cool FF stuff on youtube, hope it also comes to patreon one day!
Please login to see this link.
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Yves
May 12, 2025 at 11:49 AM Replied to the thread Can't open the project via out of memory?.PostIf you can upload it somewhere and send me the link I'll take a look. I'll send you a PM. -
Yves
May 12, 2025 at 10:48 AM Replied to the thread Android Export in 2025.PostCa ne dépend pas de nous mais de Google, tant que les outils en ligne de commande existent ils peuvent être utilisés.La solution Android Studio c'est juste celle qui est la plus simple pour la plupart des gens.
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CapitaineCaverne
May 12, 2025 at 7:30 AM Replied to the thread Android Export in 2025.PostBonjour Yves je suis un peu comme village des irréductibles gaulois je n'ai jamais installe Android Studio je suis toujours en ligne de commande la seule chose que j ai du change et comme vous le dites je n'utilise plus le JDK oracle mais le Open JDK.
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fnkycoldmadeanr
May 12, 2025 at 5:49 AM Replied to the thread Firefly Update.PostPosted it on patreon
I'm going to start adding content on there
patreon.com/fnkycoldmadeanr -
nachosnieg
May 12, 2025 at 4:15 AM Posted the thread DotNet Extension.ThreadHi there. I managed to download the .NET extension and, after playing around with some scripts, I found it really helpful.
Please login to see this attachment.
However, it seems the extension is stuck at version 2.0.5.
Is there any way to update it?
Please… -
TonyThunder
May 11, 2025 at 3:48 PM Replied to the thread Can't open the project via out of memory?.PostPerhaps that file could be corrupted.
If it's corrupted, you'll probably need to continue the project from the most recent backup. -
TonyThunder
May 11, 2025 at 3:43 PM Replied to the thread [Guide] Clickteam Fusion 2.5 Android APK Build Setup on Windows 10 (2025).PostTrue, Installing the correct version of Android Studio is enough.
I think 99% of current issues when compiling Android in Fusion are usually due to the version of Android Studio.
- Install the correct version of Android Studio.
- Configure the paths… -
RobertRule
Reaction (Post)May 11, 2025 at 2:50 PM That's so true about older games not being pixelated. A friend of mine is an electronics wiz, and his hobby is building DIY arcade screens out of old TVs, but with obsessive attention to visual and electronic authenticity. He looks for very specific…