Thank you for the quick response, I've should have just checked if there was a new beta version available.
292.27 is working well.
I noticed 4.2 (17) support is missing on these later updates,...
Type: Posts; User: SoftWarewolf; Keyword(s):
Thank you for the quick response, I've should have just checked if there was a new beta version available.
292.27 is working well.
I noticed 4.2 (17) support is missing on these later updates,...
It looks like whenever the main activity is paused and resumed, some black anti-aliasing is added to strings already displayed. Which makes them look a bit shrunk and not matching up with strings...
There was a major sound issue in the last beta i tried, sound at max volume with no way to mute or reduce it, volume not following the media volume anymore.
Yeah makes sense, and the first request takes much longer than subsequent requests, so the cache does work to reduce the time after the first request, but it's always a lot slower than http.
Kind of related, I did some testing with https and it seems to take about twice as long as a http request, both on windows and android with the get object, and both using an apache server and an...
For portrait mode: 1125x2048 window size, 1536x2436 frame size, fit inside and adjust window size option.
This gives you the following resolutions on common device sizes:
4:3 - 1536x2048
3:2 -...
Little bit tricky, but it's possible to fetch the project folder and open it with android studio, then you can do any changes you want.
The easiest way to do it is edit the android version of any of...
Oh, i think it happens when i load an animated .gif, i am now trying to filter out .gif files from being displayed, then i'll see in a day if it makes the crash go away from the 'last 24 hours'...
Sent you a PM back, still got issues, i also saw this in the logcat if it might help:
A/DEBUG: signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x74832000
A/DEBUG: backtrace:
A/DEBUG: ...
Unfortunately i don't have a device where this crash can be reproduced, but i did get some strange artifacts when loading some images from URL into the active picture object on an Android 7.1.2...
Is anybody else seeing the "signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)" in "memcpy" error?
A few versions ago didn't have this issue. I think maybe 292.17 or something like that was fine.
I am using...
I am getting new errors on Android from users after building with the latest 292.22 update, these did not occur with 292.17 which i believe my last release version was.
It's hard to know what is...
No that could help, but it takes a little bit of time to load the picture, so i would have to check with the 'a picture is loaded' condition, i remember having trouble getting that condition to...
I can't get an active picture loaded from url to always be at the same position.
I need to have the hotspot in the middle and scale up or down the image loaded.
What i currently do is i have a...
edit: new beta released, i'll try that one.
292.8 just crashes immediately with no surface for me (but only on main project, not a blank new one, so may be related to some object)
291.x have...
For portrait mobile apps, i now use 1125x2048 window size with 1536x2436 frame size.
Fit inside and adjust window size.
This results in the following screen resolutions, which are optimized for iOS...
Yeah it's called adaptive icons, it's pretty easy to setup in android studio.
https://developer.android.com/guide/practices/ui_guidelines/icon_design_adaptive
You just make a background and a...
I am getting a ton of reports about the surface crash, crash rate is now over 2% which is considered bad behavior by the Google Play console.
Is there a way i can remedy this quickly?
I left the...
This is very interesting. I have already been building with Android Studio and Gradle for a while now, with some tricks and importing. If i install the update, can i still edit with Android Studio...
Which object do you get the system time from?
So with multitasking the obvious choice, and countdown timers on my menu, i really need to know for how long the app is minimized.
On iOS this works great with the chrono (stop watch) on the date...
Thank you Fernando :) i got it working eventually with a fresh final project exported.
I made an extension for serving ads through aerserv. The test ads caused this problem, but when i mediate real ad networks those all work fine, so it might be alright. But if you have a code snippet...
I am messing around a bit with own extensions to implement different SDK's, so this might not be a general problem, but i suspect it could be.
When i show another view (display ad f.ex) and return...
I also noticed the ghosting issue with display mode: OpenGL ES 1.1
Changing to OpenGL ES 3.0 fixed the problem.
StatusBarHeight( "iOS Plus Object" ) returns 0 on both my iPhone's (X and 5s) even tho the status bar is clearly visible.
I can confirm the same issues with the ios+ object, it's a disappointment, but i won't fault clickteam or fusion for that.
xcode with ios+: 25467
edit: figured out how to fix it:
go to Build...
Try this: 25445
A while ago i made some quick changes to the old iOSNotif extension by Timothy Ellis, hope he doesn't mind. I belive i got it to work, but don't remember the complete procedure. Need...
So i made a couple small extensions recently. Mainly made for android, the windows versions doesn't do anything but has an empty shell with all the functions etc.
For some reason these last 2...
Is it possible to compile fusion projects with gradle instead of ANT?
Honestly i haven't been working much on it since i got caught up in other things, sorry.
Not sure when fusion 3 is due now, but it's plausible i won't have an extension i feel is good enough quality...
My "NeW" multiplayer object works with android and html5, it's very similar to lacewing with some extra features (cloud data storage), and made from scratch using websockets and nodejs back-end.
I...
+1
Fusion apps needs to be able to scale to the whole screen on all devices, and the safe and margin x,y positions should be retrievable.
All movements must use timecalc (milliseconds since last frame) or loops.
f.ex if you are doing something that has to do with time or movements and your standard framerate is 50, then when the...
I made at least one game frame rate independent, basically you'll use the timer value to calculate all changes/movements between frames.
timecalc = timer this frame - timer last frame. Recommend...
What happens is whenever a chartboost ad is shown, the screen won't recognize any taps, so you can't click or close the ad.
The issue is resolved by pressing the android back-button, it's like there...
Oh yeah sorry, haven't made much progress lately, i was also really excited but got stuck on some iOS bugs then got distracted by other things for a while. I'll get back to it soon, but can't promise...
I also think it's a little bit intrusive that all extensions just keep adding permissions instead of using the built in permissions list in fusion.
It would be much more convenient if when adding an...
I see it's possible to take a picture and save it, but i would just like to save a photo which is included using binary data.
Perhaps extract binary data and use file object?
Is there a built-in way or extension that allows to save a picture file (included with binary data f.ex) to the camera/photo directory?
Interested in both iOS and Android.
It's possible to modify the android source code, but it's a bit complicated.
When you build, fusion makes a folder in your temp directory, if you can snag it out (it's deleted automatically after...
I am seeing a major problem on one of my apps, sometimes after a chartboost ad no touches will register, you can't even click or close the ad.
Only option is to use the back button, can't release...
I would guess this on line 514 of CRunGetThread.java is the problem:
@Override
public boolean verify(String s, SSLSession sslSession) {
return true;
}
I just uploaded an app yesterday and got this warning on the developer console:
---
Your app is using an unsafe implementation of HostnameVerifier. Please see this Google Help Center article for...
Maybe if the latest version was on the clickstore it would work correctly.
Is there any version after V14?
On clickstore it says v12 but downloads v13, i accidentally downgraded but found a...
day calculation between months etc can be a bit tricky, it's easier if you only check if the day is different and do your thing after launching your app on multiple different days:
do this:
start...
straight to google play: "market://details?id=your.app.id"
The server is built on NodeJS javascript, i run it on a VPS with NodeJS and the following NPM packages:
- ws (websockets)
- mysql
- microbuffer
- collections/set
- collections/map
Also a...
Lots of ways you could do this, could have a bonus which gradually goes down on either each question or the whole thing.
F.ex just set a value to the maximum amount of points for each question,...
Yeah it works great. Html5 is complete, server is running stable. Both Android and iOS are pretty much done as well!, but need more testing to find bugs and then fix them.
I am working on my main...
Yeah i ended up using an additional event.
The reason you would see it with always is because its updated on the next frame-tick, if you set the counter to 0 first then it stays 0.
Triggered events...
Can someone explain what is going on here?
22115
When i do a loop 3 times adding 1 to counter it will be set correctly to 3 afterwards in the same condition.
If i do a loop on 3 objects adding 1...
https makes communcation between the user and server secure by making sure nobody else is listening in between the two, but both the user and server have access to it. So the user/client could still...
Get requests can be listened in on, the user can read the content both ways and make their own get requests. Generally you should never trust the client, which in this case is the whole html5 app...
You really need to access a database with a server-side script for security reasons. You could do it with javascript and call functions with the html5 object, but this is extremely insecure as anyone...
Anything is theoretically possible with extensions, there is a java and also android implementation already available: https://github.com/rmtheis/tess-two
Still likely to be a bit of work tho, how...
Haven't tried a heavy stress-test yet, but using single bytes/shorts in a few places, so at most 255 players per room, and about 65,000 on the server in total. Likely something else limiting it...
I am creating a new Multiplayer object, the server runs on NodeJS and standard Websocket (RFC-6455) hence the name "NeW", i was thinking "e" for "express", but i am not using that after all.
So far...
If the objects don't move it would be much better to just store the id's of the removed objects, but your way of storing the coordinates with array sounds like it should work, post an example?
Maybe...
hehe, yeah probably a mmf workaround, pretty small one tho :)
in "proper coding" you would definitely need a ton of values and flags for everything anyway, so fusion is a great place to start...
Yeah exactly, do something like this:
21898
then "press enter" only does one action at a time.
I have given up on waiting for updates to lacewing with more cross-platform compatibility. (iOS)
And honestly the object is a bit of a dinosaur, with no updates in past 5 years.
So i am giving it a...
Try this:
When you press enter - set flag 0 on (on some object)
Then replace the press enter condition with "flag 0 on" and use an action to set flag 0 off.
This way you'll make sure pressing...
This is a typical object picking issue, use for each loops to do something in relation to each object specifically.
The path movement might not be the best option to use, i changed it to something...
Didn't really take a good look, but i don't think the "collision between" condition work on loops. Generally all triggered events (marked by a different color) has to be the first condition on an...
Really great example :) is it fully compatible with other runtimes? (ios/android) i tried to do the same thing, but used "replace color" and ran into issues.
Edit: tested on Android, works...
Just use an event for each sound :P Even a hundred sounds should only take 10-20min to set up.
If it's only one sound at a time then you can set a value, or if you need overlapping sounds then set a...
The find command could also be made a lot more useful, i would love to be able to find which events are changing a specific value, f.ex if you name an alterable value and search for it, you should...
20k is the payment threshold (minimum) there is no cap/limit.
It will be extremely hard for someone else to make a game that fits into our ecosystem, mainly there is a ton of back-end development to...
Well on average we give away a bit less than we earn from the ads, so you would probably make more putting ads in your own game and just play it by yourself :P Especially since a lot of our traffic...
No website to register on for our apps, you would have to just copy-paste it.
Tap the first sign-in/register option, it will ask for an email adr, and then your bitcoin wallet.
If you are already...
So a while ago i teamed up with the guy behind Bitcoin Aliens, a popular Bitcoin Faucet - basically just a website that gives you a microscopic bit of free money to visit the site and see some ads....
As mentioned Array and Get are really core extensions that i am sure will be available in fusion 3.
Also string parser, multiple touch, date and time, most of their functionality could probably be...
Not within fusion, but when making an extension. The objects are recreated every frame, so i am wondering if there is a trick to make it global, or where i would store a pointer globally in the...
I have a problem with the iOS version of my extension, it seems the variables are cleared between frames, this does not happen in the android version for some reason.
Is there any simple trick to...
Why not just use the android gps? you can get it with the "android google maps" object at least.
Might be possible to run html code with the web view object, haven't used it much but looks like...
The icon displays just fine on settings and other menu's without adding them.
I believe they are optional to get the scale pixel perfect on those locations, but not required.
3. The squeeze option was possible before with admob, but used to be built in, i am actually not sure if the option is still there with the extension, check the current frame and object settings, and...
Welcome :) there is a lot of info around if you search a bit.
Posted some info on the fit inside and fit outside settings here:...
This deal is insane! 15$ includes developer now?? feel a little bit cheated since i got all of it at much higher cost, but it's awesome if it brings more people to the community.
Already got dev and...
This is when testing on windows runtime / within fusion? post the .mfa so we can have a look.
Yeah i completely get the frustration, sometimes there is a bug on a runtime where it's hard to isolate the cause, and it's easy to blame the development tool.
Here are a couple tricks to prevent...
Great example schrodinger, didn't know distance was a built in feature now :) and enjoyable to watch it run.
That's spot on what it does ;)
How about this way? 21131
I used the String Tokenizer object.
That would be a very long tutorial, but it does work, f.ex: http://www.gameyey.com/play/fbogreenred
Probably a good idea to test with a public server, i don't know if dark-wire public server has...
I use the array object for my data and never had a problem.
save and load array file to/from: DataStorageDirectory$( "Android object" ) + "/filename.filetype" (any file extension is okey) [on iOS...
The cache should work between frames, meaning if you cache an ad on frame 1, it should be available on frame 2.
It shouldn't crash your application if you cache it again tho.
You need to cache...
I wonder if i am missing something, but the list object doesn't display at all?
test:
put list object in frame (default settings)
add some lines
run on iPhone
result:
nothing displayed
The server needs to support it, i don't think running an .exe with the server extension works. If you are running your own pylacewing server you need to run the flash policy server, i believe it's...
The action is "start application" where you just put the package name "com.varagtp.tapheroes_f" then it will launch the app directly if it's installed, and if it's not installed it will open up the...
Yeah you can use the "Date & Time" object to get the current date and time :) unfortunately there is a bit of calculation required to convert this to time passed.
If you want it to do it a bit...
I've done the tweak for you, just haven't tested it.
The first link is to the regular version, (extension+runtime) and the second link is to just the tweaked runtime, so after installing the...
If your expression actually says random(1-7) it's going to do random(-6) which doesn't work. Random doesn't take two variables, if you want random between 1-7 you'll have to do: random(7)+1
I was surprised it worked as well as it did without clearly separated ID's
I added id's and loops to make this work properly: 21004
The counters now have bouncing ball movement to allow comparing...
Appreciate that you noticed =)
link: http://community.clickteam.com/threads/98167-Pruned-Google-Play-services
Just backup the GooglePlayServices.zip under runtime\android and replace it with my...
I recommend obfuscating the values, as local encryption can easily be broken.
There is no problem sending the values in clear text if you include a verification string, just use a bunch of different...
Try with my object: http://community.clickteam.com/threads/93334-My-first-extension!-Android-quot-AppInstalled-quot-check-if-an-app-is-installed
I believe this is the correct version: 21000
It...
You can do post (or get) with the get object, it's very straightforward to read with a php file on the server side, then you can look into storing the data in an sql database, send email, or whatever...
Just do this:
ALWAYS - Set Alterable Value A for Hole to 0.
If "Blood" is overlapping "Hole"---- Set Alterable Value A for Hole to 1.
In that order.
Then the value will be 1 if it's...
You'll need to make this, and it's a bit complicated.
you could do something like this:
when you collect a new resource, add a character to represent it on an alterable string.
f.ex "1" =...
If you use this quick object i made, it will launch google play page if the app is not installed, and if the app is installed it will launch the app directly...
Would need to store the value somehow, and you would need your own server for this.
If you are using the lacewing server object as server, you could just send a message to server to add the click,...
Use the "fit inside and adjust window mode" option, i just explained it here: http://community.clickteam.com/threads/98210-Fit-Outside-not-scaling-correctly
I have a more complicated system, it could handle multiple requests simultaneously, not sure if the extension does tho.
But using a global or alterable string as a buffer before tokenizing would...
Yeah buggy simulator :) just zoom out: simulator -> window -> scale (50 or 25%)
It's pretty straight forward, and i haven't seen any issues or differences with ios/droid.
With fit inside and adjust window size, you can at least be safe that what you need to be displayed will be...
Sounds awesome, with up to 500 players and 20gb for free. I'll take a look :)
You definitely want the "fit inside and adjust window size" display mode.
"Fit outside":
[The window X and Y are the MAXIMUM size of each.] -> window shrinks until only one of x,y are fully...
(solved'ish)
EDIT: just figured that the .php i was getting didn't work, fixing the script fixed the error. It probably shouldn't crash because of that, but it works fine now.
I get this error...
I deleted a lot of stuff from the google play services library and it still seems to work fine with ironsource, increasing the amount of different ad networks you can add.
Uploaded here:...
I got the same message on an old app, i am guessing it's been fixed since then. When did you last update the app you got the warning on?
The clickstore listing costs 24.99$ but it says it should be a promotion for 19.99$? Any chanse i could get a further discount since i made the unofficial version and can be helpful sorting out...
I have done more testing and added: run this event once - set frame rate to 120
This doesn't have any effect, restarting the frame still does not restore the framerate.
But minimizing and...
So i am making a game with variable framerate (just set to 120fps) so it will run on whatever speed the device can handle.
I noticed for my lame old phone it only goes to about 45fps and the newer...
I am still confused which version is better, all 3 seems to work alright on my test devices, but what is the actual advantage of each when just releasing your app on google play? not caring about any...
An iOS port of google play multiplayer could be an option too, or preferably make something new based on f.ex libuv/node.js which games like agar.io uses. If i get some time i may attempt to make...
I would definitely use "Fit inside and adjust window size" option, 1080p might be a bit heavy, you could do 720p with extended sides.
Just do 720x1024 window size with 768x1280 frame size for a...
Why not update all the way to 9.2.0? it's now split into separate packages, so you should be able to get away with a much smaller filesize. For ad networks you can just use "play-services-ads" and...
Many years since i used more than a couple frames in my games, always a single game frame loading levels, either by random generation or from data made by a level editor. I now also started making...
Agreed.
And i am just now making my first framerate independent game, it's very tricky handling every event by how many milliseconds passed since last frame, but it does work a lot smoother.
My new...
I believe Android and iOS are the most important. Still looking forward to the day we can see true cross-platform multiplayer with fusion. It's a bit ridiculous that the old lacewing from over 5...
This is very interesting to see! i made the unofficial version for myself which i must have been using for about a year now.
I had a lot of trouble adding the latest version of UnityAds with my own...
Well it's been a year now.. any progress?
If you want to detect every touch with the mouseclick events you'll just need to copy it twice, one for single click and one for double click.
But in my latest game which is very fast-paced, i feel...
oh, it's not in extension manager?
don't remember where i found it, but now i've uploaded it here:
20387
no example, but should be pretty straight forward, i believe it still works just fine =)
There is an iOS notification object too! it was working great last time i used it :) And it has the added bonus of setting a notification by seconds in the future, while on android you need to use...
oh! that actually worked, great thanks :) i'll see if i can shuffle it around in my game the same way, there's obviously a lot more to consider there.
edit: MuddyMole's workaround must be what i...
The id just have to be unique for each app, if you have two different apps with the same id it's going to cause a ton of glitches.
You can only set notifications to be displayed for a certain time,...
Please see attached example: 20322
My game uses xpos,ypos alterable values on all objects for smooth custom movements and scrolling.
I am having a big problem with overlap-collisions being...
Hey, yeah i've been using supersonic (now IronSource) for a while with a custom extension and some hacky-modification of the runtime.
Now when the new fusion update is released i should be able to...
I think i've seen that error when it's a protected file. Before when exporting an .exe it came with an external source file which can't be opened.
I would use array object(s), but it's a big task to efficiently store all that data and restore the game state properly.
There seems to be a terrible flaw in the new version of the chartboost object. I have updated two games, and shortly after the eCPM makes a sudden and sharp drop.
The last game updated april16...
Android plus object - on app return from pause
It can be any size i think, i usually use 144x144. rather have it scale down than scale up.
Sounds pretty good, double-check the frameworks are added in xcode? https://answers.chartboost.com/hc/en-us/articles/201220095-Download-Integrate-the-Chartboost-SDK-for-iOS
and obviously you have...
You should at least go from 4:3 to 16:9, also i believe some devices without physical buttons still display menu buttons on the bottom of the screen, so i would make it extra wide to be sure, maybe...
What i am doing is using the regular chartboost and admob objects alongside the video mediation, (6 networks total) and manually prioritize chartboost because the average ecpm looks higher, even if...
I made an extension, so i have events for all of that. But it's not stand-alone/released public, as it requires a lot of modification.
Live app:...
Yeah it's a bit confusing that you recommend 2.0 when 3.0 supports more devices and most likely has other optimizations? or can the fusion runtime be slower with 3.0?
I have done this, i managed to implement supersonic ads: http://mbsy.co/cPdzJ
Supports rewarded video ads from adcolony, unity ads, vungle, applovin etc.
And also offerwall which generates really...
Have anyone looked into a custom version control system for flash applications?
Back in the mochi days, you could sandwich your game in a package that included their ad-preloader and version control...
yeah permissions change sometimes, which is annoying for updates.. like the wake_lock which was also added by something, i can remove it manually tho (but requires a lot of work).
Please send me a copy if you can as well.
Having the same issue, glad to see it's being resolved =)
if you use both click and double click action it will be equal, otherwise when tapping quickly it won't register each time, as some of them will be double clicks.
Are you using multiple frames? i noticed some issues on android when trying to keep the connection between frames. Maybe upload an example?
That's awesome, i never realized you could adjust the frequency.
If you only use iAD (not chartboost or anything else), you should probably select NO.
google: "if you'r using only iAds to serve ads in you app and you'r not using any third party libraries like...
You can start another app with the AndroidPlus object, or this extension:...
I see, i heard someone got the same problem with my other extension, i hope someone can help and tell me what i am doing wrong when generating the .mfx file.
it could help if you get...
That does sound like an enormous difference, my apps are usually closer to something like 5mb on android and 15mb on ios f.ex.
I would suspect the sounds and music, i wonder if perhaps .ogg is...
What you mean by not recognized? any error when you start fusion or just not displayed on the extension list?
Make sure you download with the last link i posted, at the top of this page, page 2, not...
Yeah that's exactly what i meant, /MT was the default setting, so the first version i posted was already static/correct, the problem must have been something else.
Sorry that was very confusing, this version has it changed from /MT to /MD: 18298
And it's a lot smaller, so it can't possible include more libraries than the last one?
Awesome, thank you!
i am bit confused what is going on here:
TCHAR manifestPathname[_MAX_PATH];
GetAndroidManifestPathname(manifestPathname, androidDirectoryPathname);
LPSTR pAndroidManifestData...
hmm.. i don't know, in visual studio i use settings "edittime" and do a 'build solution', should work?
the .mfx file is in the \Extensions\ directory, correct?
here's another copy (new icon):...
Done, no idea why this happens, but with my own extension it works fine: http://community.clickteam.com/threads/95090-droidtouch-Android-amp-iOS-simple-alternate-touch-detection
This extension does not do anything interesting, you don't need this unless you have a problem.
I made this because in two of my projects, the multiple touch object and the regular mouse click...
What if you need to add lines to other files, such as adding activities to AndroidManifest.xml?
hehe, okey, i tried the latest version again, getting.. you guessed it: 'Chartboost/CBNewsfeed.h' not found. i'll try to remove all the references to it next time if that's the only file that doesn't...
Yeah, i created an extension for this on android: http://community.clickteam.com/threads/93334-My-first-extension!-Android-quot-AppInstalled-quot-check-if-an-app-is-installed/page2
Unfortunately...
So i was having some issues with this on Android, and now it seems to be happening on iOS as well (on a different project).
The multiple touch object is completely unresponsive, it just doesn't...
is the latest version of chartboost currently compatible? (version 6) i am using an older version just in case.
I submitted an app yesterday with xcode 6, works fine (i hope). Was some issues submitting the week before but can still submit with application loader.
you'll need to use the time and date object to get the current date and time, then add +2 to minutes f.ex. it's a bit inconvinient since if the time is 59, then you'll need to calculate to next hour...
ca-app-pub-## on both, admob id is banner id and interstitial id is interstitial id.
I've updated to 285.1 and multiple touch no longer works, anyone else noticed any problems with it?
Tapping the admob banner works, but nothing else within my app.
I am trying to find the cause,...
Just had the same issue, but there is a fix, on organizer instead of submitting: click "export" then you can save the .ipa file and use application loader to submit your app.
Hmm.. looks like a mess, you can have up to 50 drones and you send the x,y coordinate for each of them every frame? that's not going to end well. As long as they go in a straight line, or exactly the...
There is no lacewing object in your example?
yeah make sure you can actually compile the thing first ;)
i would do it fast, <24/48 hours, i haven't made many extensions so won't mind some practice, but i also have lots of other stuff to do, so...
Yes it does this for all ad networks on android, i think it also did this on the previous version? but i have been updating the sdk manually, so that could be why. I think it's usually convenient, if...
I guess it's just not that popular, what do you use it for and how? it shouldn't be much work making an iOS extension to do this.
f.ex if i made an extension to do those 4 expressions and return a...
yeah use a server, it can be done securely very easily, but you would have to use the get object to do the request over a working internet connection to verify the time.
I would do something like...
Supersonic is both a service similar to Chartboost and also a mediator that supports rewarded video ads from 7 other top ad networks.
To implement unity video ads, all you have to do is drop 3 files...
Agreed, i am doing this on my own: http://community.clickteam.com/threads/94448-Supersonic-ads-and-mediation-extension-in-development!-could-use-some-help
I haven't tested unityads yet, but it...
hehe, yeah Outcast, that's exactly what i do ;) and i am making an extension for supersonic ad mediation, which also supports adcolony, vungle, applovin etc. Still testing, but seems to work really...
No problem Robotica ^^
Perry! i noticed a problem with two ads showing at the same time, and i can't figure out why this happens, have you managed to isolate this issue and got a way to fix it?
I...
use two conditions:
value > target - 0.5
value < target + 0.5
if you set the position with round(value) it should be the exact pixel rather than one off.
you could perhaps also compare...
mobichan: yes it scales down, but with an equal percentage for both X and Y, meaning it's not distorted and looks good.
Outcast: yeah kind-of, just change the window size temporarily to test...
you can't test for interstitial cached and timer equals at the same time, these are triggered conditions!
you'll have to store if the ad is cached or not somewhere else.
for testing i would put a...
A triggered (green) condition should always be the first on the list,
do something like:
+Interstitial located at "demo" cached
- Set flag 0 on
+On time 00"-XX'
+Flag 0 is on
- Show...
Multiple of the same object is better than a big object, f.ex two 32x32 objects (same object) is faster than one 32x64 object. But i don't know by how much.
You could test it by doing both on an old...
10 backdrops is definitely better than 1 active, 100 backdrops is probably better than a big active, not sure about 1000 :P
You can use screen capture object to take pictures of the frame, even if it goes outside your monitor :) your only missing a few pixels so should be playable, mine usually are and i am running a...
Resolved by using multiple touch.
Not sure why it works, but i replaced all mouseclick events with the multiple touch object and set all frames to multiple touch mode, this works great!
I also had...
Pretty sure it won't easily support the new ipad multitasking with multiple apps running at the same time, since it requires a specific mode to be the right or left part of the screen with another...
So i have noticed in general that clicking objects might not always register, f.ex when using the 'user clicks on X' event, and it seems like a chartboost ad is a lot harder to close from a fusion...
Oh that's a convinient tool, i set it to portrait mode with window size 750x1024 and the frame size 768x1334.
Then you can see that you will fit the entire screen on all devices without distortion,...
Yeah it's confusing with a complete redesign, but shouldn't take too long to figure out.. i haven't been able to find user reviews tho.
What i do is use the "fit inside and adjust window size" option, it makes it perfectly crisp on all devices.
Here's an example: 17806
It will show 1334x750 on iphones 5,6; 1125x750 on iphone 3,4;...
that's true, i'll need to make a flash port of my game :)
I think it's been almost 5 years without any updates to the lacewing relay extension.. But it works on windows and android!
Still eagerly waiting for someone to do an iOS port, i would give it a go...
So i manage to create a working iOS extension for the Supersonic ad network.
teaser: 17786
Similiar to the Chartboost extension you'll need to add frameworks manually, also one linker flag, but...
Yeah, well i haven't updated yet, so the purchases will fail ;) but i'll guess i'll have to push the update now and just hope for the best.
It's my games identifier (com.yourcompany.yourapplication/.Main)
edit1:
I have now tested on another clean device (just did factory reset)
Same problem, uploaded log here:...
arrgh.. my game currently crashes whenever you close the purchase dialog. (game freezes, get's a pop-up asking to close unresponsive app)
some logging from cancelled purchase:
09-21 13:06:15.633:...
Promising to hear it's working!, i actually disabled all in-app purchases in the game while the issue needs to resolved, i have just been really busy with something else and not got around to...