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  1. Replies
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    Thanks casleziro. I didn't even know that...

    Thanks casleziro. I didn't even know that existed. I'll check it out.
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    Mode 7 EX Reference?

    I'm looking for usage reference on the ancient Mode7 EX Extension. Like how it interprets angles. I'm trying to use it on a '2.5d' game, but I can't get it to display at the correct angle. I've got...
  3. Nothing will build at all. (even after reinstall)

    So I have another thread here which as related to the missing ANT builder then I noticed the pinned topic so I cleared that out (couldn't delete it) and I also can't edit it anymore to recycle that...
  4. Sticky: Is there any documentation on the exact...

    Is there any documentation on the exact components needed to build an APK? I'm assuming I don't actually need to download and decompress 30+gb of Android system images but since Google likes to pack...
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    I am suddenly unable to build (Android).

    Edit: Noted this issue is addressed at the top in the mountain of pinned posts.
  6. I figured I was going to complex. I"ll check out...

    I figured I was going to complex. I"ll check out your example.

    I got pretty close but my event sequence is needlessly complicated.


    Always set Alterable Value A
    ( YActionPoint( "emitter" )...
  7. This is similar to an attempt I've made. It...

    This is similar to an attempt I've made. It works, though it moves the pitch in the wrong direction; It will raise frequency when the player object is above the emitter.

    Another challenge I'm...
  8. Working on a positional audio system. minor snag.

    I'm trying to create a sort of audio 'map' based on where an object is related to another; It's alternating between the player_character active, and an invisible central node; Still trying to decide...
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    Thanks Danny that gives me a place to start I...

    Thanks Danny that gives me a place to start I didn't even have the basic concept of it in my head. Now I do.
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    Storing Assets in an external file (dat)

    So here's something I've never bothered to try; How does one go about storing assets in an external file? I've seen plenty of 'made with fusion' games doing it and I suspect it's a better approach...
  11. Animated Material based on string content? Idea/Brainstorming

    I'm doing some experiments with Firefly and I hit upon an idea. I'm going to brainstorm and throw myself at it regardless but here's the basic premise of it.

    You have a sprite sheet / texture map...
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    Was this made with an alpha or beta version of...

    Was this made with an alpha or beta version of Fusion? I've got the current stable version of Fusion-Dev. If I try to run the frame or application or run a built application it crashes. edrt.exe...
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    Did you remove it? This is literally something...

    Did you remove it? This is literally something I've needed for months, but there's no MFA to download
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    Collision detection is 'soft'

    Posted this in the discussion group on steam as well;

    So due to a few issues I've had to come up with a slightly odd method using barriers in my game.

    The stages are primarily tileable quick...
  15. Get hardware info via object/other method?

    I'm looking for a way to pull hardware info and show it in the program. I know the OS object can get the windows version, but I haven't seen anything that can pull hardware info or data from driver...
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    How?: Sub-Application on Bottom

    I'm making a suite of applications. Some of them have sub-application components. However by default a sub application always appears on-top if it's been "launched" from it's own pop up window.
    ...
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    Brute force extension load?

    Every so often I run into an issue where an extension that I -know- works will not load in the extension browser.

    If I load an mfa that already has it in place; it will load in that file without...
  18. Replies
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    This extension is incredibly aggravating. And it...

    This extension is incredibly aggravating. And it might be more on the Fusion end of things.
    Grabbed it from the official website, put it in the correct location. It will load for any project that...
  19. Excellent. Thank you, and thank you for the link.

    Excellent. Thank you, and thank you for the link.
  20. Does this module have competent gamepad implementation?

    Since Klik & Play the standard gamepad implementation across the entire history of the creation suite(s) has been targeted towards a 2 button controller with a directional pad. And that was great up...
  21. Has anyone created a twitch integration plugin/extension?

    I'm wondering if anyone has made a twitch extension for CTF. I understand that twitch uses JSON and that I can do most of what I need by parsing the information, but maybe there's already something...
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    Restart animation without loop

    I figured it out. It was very frustrating. As always the answer was very simple.
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    My fusion developer magically doesn't have...

    My fusion developer magically doesn't have anything involving openGL nor do they appear in the extension manager so I can't use any of these
  24. No way that's great. leave it there. It'll help...

    No way that's great. leave it there. It'll help anyone else who's having a similar issue who also needs it laid out for them. Good stuff
  25. Hmm. That's a very interesting method. I'll give...

    Hmm. That's a very interesting method. I'll give it a try, thanks.
  26. Method of making an animation uninterruptable

    My game has a slightly more complicated than average animation system. so I have to do a lot of 'play animation if button is pressed' followed by 'restore animation if button is not being pressed'
    ...
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    Lock Ordering to another object?

    So I'm making a beat-em-up. Similar to old arcade classics like TMNT: Turtles in Time. I'm running into a problem with the object ordering when a player jumps.

    If you walk or run while staying on...
  28. This definitely puts me on track. I actually...

    This definitely puts me on track. I actually looked at the help file (I always do) perhaps I need a different mindset for it but the one for the OS Object seems especially useless to me.
    Thank...
  29. That doesn't tell me how to use it in a...

    That doesn't tell me how to use it in a meaningful way, though I do appreciate the response.

    For example; If I wanted to get the OS version of the system the program was running on and have it...
  30. How do you use the OS object? (Developer version)

    The documentation for this thing is pretty much non-existent.


    Do I need to manually set the alterable values and name them on the object? do I do that in global values instead? This thing...
  31. Platform confusion. Why is the object not falling?

    So I'm making a beat em up. I need 8 direction movement as well as the ability to jump. (Ninja Turtles, Turtles in Time is an example)

    Here is how I'm trying to do it;

    The player controls an...
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    Well that certainly made life 100 times easier. ...

    Well that certainly made life 100 times easier. Thank you.
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    Methods of dynamic object ordering?

    I'm making a beat-em-up And it works somewhat like the old Ninja Turtles arcade game where you have 8 directions to move in as well as a jump ability I've got movement in place but I need to figure...
  34. I think this might be what I was looking for I...

    I think this might be what I was looking for I was trying to do it on two seperate event lines. That's why I couldn't do it. Thank you King Cool, you are the coolest. An thank you Chrilley as well.
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    Okay, at least there's a way. Thank you, Yves.

    Okay, at least there's a way. Thank you, Yves.
  36. Trying to tie score to currency, can't think of equation

    So i'm working on a score to currency event. I figure it's probably basic but I can't think of the equation.

    I'm storing pretty much everything in global values.

    What I want to do is "every...
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    Interested in buying, have some questions

    I'm interested in buying Install Creator Pro. I've had some time to experiment with it thanks to a client I've worked with in the past.

    I've got a fairly important question however, so here it...
  38. Okay. Thank you guys, it's a mild frustration...

    Okay. Thank you guys, it's a mild frustration but the work-around seems simple enough.
  39. Only One Action When Event loops, not working with Xbox Controller?

    So I'm working on the interface components for a game.

    Here's an example.

    User is at root menu, they navigate to settings and press A on the xbox game pad
    This technically works but CTF...
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    Wow. Instance Communicator is astonishingly...

    Wow. Instance Communicator is astonishingly annoying to use. I am unable to grasp why the options to receive a message do not match up with the options to send.
    I'm sure I'll figure it out but it...
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    I shall look into it more then. Glad to hear it's...

    I shall look into it more then. Glad to hear it's possible, thank you.
  42. Replies
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    Detect EXE from within application?

    Is there a method for CTF to detect if another exe is running?

    For example let's say I have APP_A as the main program, and APP_B which is the secondary program.

    Scenario 1: All is well.
    The...
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    Slideshow using Picture Object

    This should be simple and probably is but I think in visuals, not scripting/coding so nearly any time I want to do something that is not a direct event/action sequence I'm stumped.

    Here's what I...
  44. I should add. I even downloaded an example that...

    I should add. I even downloaded an example that Sparckman put up. I can't even see any events in there. Nothing seems to be hidden. I've set my object up the exact same way. Tilting the phone...
  45. Accelerometer Joystick and images not loading.

    So I'm having some issue with my game.

    1. How does accelerometer joystick actually work? I assumed it was as straight forward as putting it in the scene, making sure player 1 control was set to...
  46. Is there an area to apply a speed limit to physics objects?

    I'm using 8 directions physics movement on a space SHMUP (R-Type, Gradius, that type of game) The accelerate and decelerate are great but as far as I can tell this thing doesn't have a speed limit. ...
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    I'll give this a shot. Seems to be the most...

    I'll give this a shot. Seems to be the most viable. Thanks
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    Adding a Pause Feature?

    How do I make it so a player can pause the game? I can see an 'end of pause' event. Where is the pause event? Control+P isn't acceptable (cool for those who can make use of it however)

    I quite...
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    Require Pre-Load at all times?

    Resolved: Had a preloading issue where the game would not preload on PC browser but would on mobile devices. Was related to a web host caching method and related to CTF or the HTML5 exporter.
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    Import library items as unique items?

    I'm sandboxing my game right now and I'm running into an issue that I haven't had in a long time. In so long that I don't remember how to solve it. I only remember that it wasn't too difficult once...
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    Just updating this. I'm doing a different method...

    Just updating this. I'm doing a different method where there is one 'root' counter to act as the initial menu and you press enter or confirm over top of a certain counter position/value and it then...
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    Enforcing an Event Delay?

    I'm running into an issue where I've got a sequence of events to control a menu system and they aren't responding properly.

    Each row is a counter, each counter has it's own event group to keep the...
  53. Thank you both. This is pretty much like how I...

    Thank you both. This is pretty much like how I did it back before we had layers. (space shooters with simulated movement)
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    I'm looking over the events on this and it...

    I'm looking over the events on this and it obviously works. but I cannot for the life of me understand WHY it works.
  55. Loop Parallax Scrolling via Layer Scroll Coefficient?

    Hey all.

    I've got a title screen I'm working on. most of it is static but I decided I'd try to do the moving cloud scroll through the movement coefficient in the layer options the only problem...
  56. Oh thanks. I had actually looked for something...

    Oh thanks. I had actually looked for something like this on youtube and couldn't find anything that matched.
  57. Motion Trails using standard functions only?

    Hey all.
    I know there's probably a few different methods to doing a motion trail but all of the examples I've seen use non-standard plugins that can't be depended on for compatibility across...
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    https://mega.co.nz/#!JRRRwRZa!rfyguGR_soMKB6ZnxMIC...

    https://mega.co.nz/#!JRRRwRZa!rfyguGR_soMKB6ZnxMICywFhBQZaZDYdELU33QVJgP4
    Zip file with MFA and mp4 video file as an example.
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    video android; can't get it to do anything.

    I'm trying to use the Video Android object. I must be using it wrong because I can't get it to do anything. Even as just a test.

    Right now I'm just learning how to use it so here's an example of...
  60. Here's a TL:DR example: Depending on a...

    Here's a TL:DR example:

    Depending on a condition that doesn't matter right now (because I can figure it out and it might change as development continues) the application looks at/loads an included...
  61. Does anyone know of or have XML parse examples?

    I have never used the string parser before and I must now learn to use it but all of the examples i've seen don't seem to have any real-world application to them. There is minimal to no correlation...
  62. I don't believe there is a way to group objects...

    I don't believe there is a way to group objects in any way that might be considered 'normal'. You should be able to get a similar/same effect with event groups, however. And that grouping would...
  63. It could also be that I'm not doing it properly...

    It could also be that I'm not doing it properly since it seems to work in some things but not others
  64. Forcing CTF to use png transparency properly

    Is there a setting or something to force CTF to use a 24bit PNG's alpha channel properly? I always run into a problem where it tries to use a color in the image as transparency and messes the whole...
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    Well crud. It's not the end of the world for me...

    Well crud. It's not the end of the world for me but it would have been neat to use. It would be pretty cool to use Fusion 3 with some sort of raycasting and/or mode 7 support that could work with...
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    Built in Mode7 Support

    I'm familiar with extensions like Mode7ex and Raycaster from a few years back. I may need to look harder but I can't see if they've been kept up to date at all.

    Getting to the point; is there an...
  67. Need help figuring out how to set up events for a mechanic

    Here is what I want to do:


    4 player game

    3 of the 4 players can combine together and disconnect on the fly.

    Lets say; player 1 one gets on top of player 2 and then presses the 'connect'...
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    Even if I don't end up using this, it's very...

    Even if I don't end up using this, it's very interesting. Thank you.
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    Can you store gameplay mechanics globally?

    I do things strange and then find or learn better ways to do them later so before I get too far ahead of myself in the development process and find I have to make a large amount of changes;

    Lets...
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    Yes just make sure you have your render output...

    Yes just make sure you have your render output set to an image format and that the background around the object is a solid color so you don't have trouble with transparency. Or if you can render with...
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    I've looked at the comparison before. I'm trying...

    I've looked at the comparison before. I'm trying to get an idea of 'real world uses' for the extra features beyond the obvious wants like ads and in-app purchases. Those alone do make it attractive...
  72. That actually seems like it would be more simple...

    That actually seems like it would be more simple than my idea. I hadn't even thought of doing that at all. All of my work-arounds were/are over-complicated. I'll set up a sandbox and try it out. ...
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    Developer Upgrade?

    I've thought for a long time about getting a developer upgrade; but currently the only reason I'd have to do that would be to do in-app purchases or in-app/game advertising. Which I have no intention...
  74. Can you change parent/child relationships on the fly?

    I'm making a multiplayer game where you'd be able to combine your vehicles to make a super-vehicle. I was thinking of using the parent/child system. I know how to use it to make large 'boss enemies'...
  75. Thread: Global Events

    by Alpha17x
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    No thats great thank you yet again im going to...

    No thats great thank you yet again im going to take a day off of this to clear my head. This process is gradually convincing me to learn programming outright.
  76. Thread: Global Events

    by Alpha17x
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    One thing I'm trying to figure out as I look at...

    One thing I'm trying to figure out as I look at this to fully understand why it works. The save triggers for the ini file reference a group called 'player' yet there is no player object on any of...
  77. Thread: Global Events

    by Alpha17x
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    That gets me going again. Thank you for your...

    That gets me going again. Thank you for your help.
  78. Thread: Global Events

    by Alpha17x
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    I've managed to more coherently think of what I"m...

    I've managed to more coherently think of what I"m trying to do. Basically; I need to use global values to import the saved value of two counters that are edited in frame 3.

    So the player edits...
  79. Thread: Global Events

    by Alpha17x
    Replies
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    1,907

    Global Events

    Hi everyone. I've entered a point in the development of my game where I need to start using global events; stats need to carry across levels (frames) configuration changes need to be saved, etc.
    ...
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    Hello, This may be your issue; in order to...

    Hello,

    This may be your issue; in order to hide a layer you cannot have it selected. So if you want to hide layer 1, select a different layer and then click the hide button for layer1.
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    There was a mode7 extension for mmf2 I dont know...

    There was a mode7 extension for mmf2 I dont know if there is for CTF. I have achieved this exact effect with that extension in the past. You could also simulate the effect using layers,...
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    Hmm that seems much more simple I had it in my...

    Hmm that seems much more simple I had it in my head that I should specify all channel ranges when I didn't need to. Thank you.
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    SFX and music volume

    Hi guys. I'm on the last part of making the UI for my game. I'm trying to make two volume sliders; one to control sfx, the other to control music.

    I'm using samples for all of my sound and music,...
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    I know you said you disabled your AV and...

    I know you said you disabled your AV and firewall. I use trend micro. I had this problem and I turned them off only to discover that trend micro was still running a process.

    I don't know what...
  85. The closest you can get for surface RT is by...

    The closest you can get for surface RT is by creating and exporting html5 applications.
  86. Serious problem; last frame keeps getting lost.

    Alright I'm making more threads than I want to but I've got a serious issue here. Every single time I save my MFA file. and then re-open it. It will say there was problem loading frame 4, or...
  87. Why do active objects sometimes not show up?

    I occasionally run into an issue were I create an active object, test out it's animations in the editor and then run the frame or the entire build to see it in action and it simply does not render. ...
  88. I described the process. Im at work ill give...

    I described the process. Im at work ill give you a screenshot in a few hours. Your way is a solution however. I havent used mmf in years so I am VERY rusty.
  89. It just uses it on it's own. I'm not picking...

    It just uses it on it's own. I'm not picking anything.
    Right click frame, choose to insert object choose backdrop, choose from file, choose the file, bang imported with transparency on with no user...
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    Yes I did indeed. I cant figure out the issue on...

    Yes I did indeed. I cant figure out the issue on the original system; But it works fine on another with a fresh OS install.
  91. Change default transparency 'color' or disable by default?

    Is there a way in MMF2/CTF to change the default transparency color to 255,0.255 or anything other than black?
    Or is there a way to have it set so transparency is not automatically used?

    I'm...
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    Hmm I had read some other person's guide that...

    Hmm I had read some other person's guide that said to use whatever(obviously not official). I'll download the IDE then. Thank you.

    removed ADT, download and installed/updated IDE. Exact same...
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    Why won't it just build?

    I think I've got the extension configured correctly. I'm trying to build to the OUYA just to see if I can get something on there. My application/game consists of an image and a looping music sample. ...
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    Okay, very good to know. Thanks, Francois.

    Okay, very good to know.

    Thanks, Francois.
  95. Replies
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    Build Types: Is there a difference?

    Hello everyone, and hello Click Team.
    I've been using these game making tools since Klik & Play, glad to see the XNA Plugin out, finally gave me a reason to jump in and Purchase MMF2 and the XNA...
  96. Requesting 'Date & Time' object assistance.

    Hello everyone, I'm involved in a project to remake Super Mario Bros in HD, we've got most of it going pretty good, but as usual, it's the small things and usually simple errors that hold you back...
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