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  1. Thanks, you mean that I am supposed to remove...

    Thanks, you mean that I am supposed to remove this line in the final build? Now I feel stupid.

    32308
  2. Hi, Are your ads working properly? Although...

    Hi,

    Are your ads working properly? Although everything in my Admob account looks fine (the account is approved; the game is approved) - I still present only Test Ads (on all devices) and this has...
  3. Hi, no, I did not promote it - Google did it for...

    Hi, no, I did not promote it - Google did it for me (for 0 cost) . It turns out it has included the game in Related games ("You might also like") to some popular games. Now 96.5% of my installs are...
  4. Thanks, that was it ! This image is my...

    Thanks, that was it !

    This image is my "ground" (it has been for 2 years), but it was a quick backdrop.

    Thank you very much !
    32277
  5. Thanks, I will be really happy. Google decided...

    Thanks, I will be really happy.
    Google decided to promote my game , which led to about 100k installations within this month , so I am really desperate to limit the crashes (and the possible penalty...
  6. Hi, I have just deleted every single line of...

    Hi,

    I have just deleted every single line of code in the app (everything local and global ) and I left just one frame in it. It still crashes on API 33 (with Settings in the build: Build API 33,...
  7. Hi, I am not quite sure how to do that using...

    Hi,

    I am not quite sure how to do that using Android Studio. For testing on various devices - I use the online version of Firebase. The tests show that the build (targeting Android 12) crashes on...
  8. Hi, great, just what image do you need? I found...

    Hi, great, just what image do you need?
    I found a test device (Samsung A52) that insta-crashes : after I install the app, it does not load at all - it crashes. I have the previous model as well...
  9. Thanks, but can you notify me when it is ready to...

    Thanks, but can you notify me when it is ready to be tested? The way I see it - if I use the current version of Admob - the crashes will be too high and google will penalize my ASO.
  10. Stability issues (crashes) found by Google with latest build

    Hi,

    I have recently updated my app and made the following changes:
    - added the admob object
    - build API changed from 30 to 33
    - Target Android version changed to 12
    Everything complies and...
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