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  1. Replies
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    View Post

    Il faudrait le mfa d'une personne chez qui ça bug.
  2. Replies
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    Pour ma part j'ai mis l'objet GameManager sur la...

    Pour ma part j'ai mis l'objet GameManager sur la première scène d'un nouveau projet et ça passe bien à la scène suivante après 7 secondes.
  3. Replies
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    View Post

    Salut,
    Est-ce qu'ils lançent bien toute l'application pour tester ? (et pas seulement la scène)
  4. Replies
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    Sticky: Merci Yves :)

    Merci Yves :)
  5. Hello, You can download this great editor:...

    Hello,
    You can download this great editor: https://bitmapimpact.itch.io/lvl-edit
  6. Replies
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    Hello. Array object is good for that

    Hello. Array object is good for that
  7. Replies
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    Thanks, I will check it as soon as possible

    Thanks, I will check it as soon as possible
  8. Replies
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    Hello, I use three js for my 3d mesh port for...

    Hello, I use three js for my 3d mesh port for HTML5: http://ovigne-loic.fr/Fusion/Test_3dmesh/
    It can be good to work together
  9. Replies
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    Hello defisym, I don't forget you, I will check...

    Hello defisym,
    I don't forget you, I will check it soon.

    Thanks.
  10. Replies
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    Janette5 no I wanted to make a loop for all...

    Janette5 no I wanted to make a loop for all objects. The foreach action in my example loop juste for the clicked object.
  11. Replies
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    I understand the logic but when you coding like...

    I understand the logic but when you coding like this:

    For me the foreach seems to for each all active.

    Thanks.
  12. Replies
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    [Bug?] For each object in filter condition

    Hello,
    I execute a foreach action in a filter condition (click on object) and the for each loop only on the clicked object.
    It's seem not logical the for each action must loop on all objects isn't...
  13. Replies
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    Sticky: Hello, I try to duplicate object with spacing,...

    Hello,
    I try to duplicate object with spacing, it's a good feature but it can be better with a preview before validate. I need to undo a lot of time because I don't have the good coordinates.
    ...
  14. Replies
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    Good job :)

    Good job :)
  15. Replies
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    Sticky: Hi, is it possible to add en new condition "Fixed...

    Hi, is it possible to add en new condition "Fixed value exists" ? It can be usefull when you have many objects joined by fixed value en delete all sub object when the main are deleted.
  16. Replies
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    Sticky: Hello, I little feature for HTML5 exporter: add...

    Hello, I little feature for HTML5 exporter: add mfa path by default in choose directory's dialog box when you build your app at the first time.
  17. Replies
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    Hello, A new update waiting for validation on...

    Hello,
    A new update waiting for validation on Clickstore with many optimisations and bug fixes. You can try a new exemple here

    http://ovigne-loic.fr/Fusion/Surface/RainbowDraw/ (draw with mouse)...
  18. Replies
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    Thanks defisym I will check it soon.

    Thanks defisym I will check it soon.
  19. Replies
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    Hi Yves sorry for multiple post, do you have any...

    Hi Yves sorry for multiple post, do you have any news for this feature ?

    I working on new version of Surface Html5 export and it would be very good if I can add fine collisions.

    Thanks.
  20. Replies
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    Thanks, It's now available on the clickstore:...

    Thanks,
    It's now available on the clickstore: https://clickstore.clickteam.com/surface_for_html5
  21. Replies
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    Hello, I works fine for me, do you have the...

    Hello,
    I works fine for me, do you have the changelog file in the new zip file ?
    I send you en MP
  22. Hello, I thinks it's a know issue:...

    Hello,
    I thinks it's a know issue: https://community.clickteam.com/threads/106901-Display-bug-Resize-display-to-fill-window-with-low-resolution
  23. Replies
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    I sended a new fixed version in clickstore, we...

    I sended a new fixed version in clickstore, we must waiting for approval.
  24. View Post

    Hello,

    Content que ton problème soit résolu. Les fichiers .001 (et aussi .002 etc.) sont des sauvegardes automatiques (on peut les paramètrer dans les préférences de Fusion) si Fusion plante et...
  25. Replies
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    Thanks a lot for your feedback defisym I create...

    Thanks a lot for your feedback defisym
    I create a trello for bug repport https://trello.com/b/FVYGVm03/oviglo-clickteam-fusion-extensions

    I will fix that as soon as possible.

    You can have the...
  26. Replies
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    Suggestion, add composite operation

    Hello,
    It can be very good if there are this effects in HTML5 exporter: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation
  27. Replies
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    Thanks fnkycoldmadeanr :) For the Html5...

    Thanks fnkycoldmadeanr :)



    For the Html5 export I want to implement all possible feature, it's a lot of work. After that I'll change my plan for Android version, I'll release a first version...
  28. Replies
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    Hello, I spend my week end for fix bug and...

    Hello,
    I spend my week end for fix bug and continue to write features.

    HTML5 export is almost finished, you can try an example here
    http://ovigne-loic.fr/Fusion/Surface_test/
  29. View Post

    Vérifie bien tes liens dans les paramètres, j'ai fais un tuto qui peut peut être t'aider: https://lecomptoirduclickeur.fr/tutorial/configurer-lexport-android-sans-installer-studio
  30. Replies
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    Sticky: And blit into backgroung from Surface not working...

    And blit into backgroung from Surface not working i. DIRECTX
  31. Replies
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    There are a issue that make Fusion crash in...

    There are a issue that make Fusion crash in several OS (Windows 7) when you edit images bank. If you have this issue go to the preferences of Fusion and disable "Create automatic icons" (Frame editor...
  32. Replies
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    Thanks SevenSails, There are no SDK for Mac...

    Thanks SevenSails,
    There are no SDK for Mac Exporter in the official list. I asked about it.
  33. Replies
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    Hello, Does the SDK for MAC exporter exists ? ...

    Hello,
    Does the SDK for MAC exporter exists ?
    Can you send me a link please.
    Thanks
  34. Replies
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    Thanks chrilley, I have sended you a message to...

    Thanks chrilley,
    I have sended you a message to help me to fix it soon.
  35. Replies
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    Thanks, It's know available on clicstore...

    Thanks,
    It's know available on clicstore https://clickstore.clickteam.com/9_slice_object
    SevenSails I don't know yet, I will try to write a UWP export version and for Mac and iOS I think I must to...
  36. Replies
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    Sticky: Ah I allready showed this. Check if you have the...

    Ah I allready showed this. Check if you have the files in Fusion's Data/Runtime folder. I think you will need to reinstall your extensions.
  37. Replies
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    Sticky: Blizna It works ... Move By Bezier is only...

    Blizna It works ... Move By Bezier is only compatible with Windows exporter.
  38. Replies
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    Sticky: I have an idea but I think it's too complicated...

    I have an idea but I think it's too complicated to add:

    An option to group objects in scene editor, when you create a group, objects stay together when you move the group.
  39. Replies
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    Thanks, the first version is awaiting for...

    Thanks, the first version is awaiting for validation on Clickstore.
    Replace image is on my TODO list :)
    I want to add an option with only 1 image tileset (with tile size option)

    You can add...
  40. Replies
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    Thanks :) Of course you can get the width and...

    Thanks :) Of course you can get the width and height, I don't put in help file because it's a Fusion's native expression (oWidth(), oHeight())
  41. Replies
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    Hello, you can check the help file here...

    Hello, you can check the help file here http://ovigne-loic.fr/Fusion/9SlicesObject_help/
  42. Sorry for the multiple post. My issue is done,...

    Sorry for the multiple post.

    My issue is done, I found a solution :)
    Thanks...
  43. If I can help you to understand I have this...

    If I can help you to understand I have this message in debugger:
    I/MMFRuntimeNative: No texture for 0x7fec46fa90, but can't upload as data is not in memory
    Image texture id:-1
  44. Replies
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    9 Slices Object - New extension

    Hello,
    I write a new extension and I can say that is available very soon :)
    28361
    9 Slices Object


    Allow to create boxes with 9 images for draw undistorted object like dialog box, button and...
  45. Can you send me your email ? I can share my code...

    Can you send me your email ? I can share my code repository.

    Yes I checked ActivePicture but my extension create a Bitmap object with canvas for blit part of images. But when I call...
  46. I try with an other custom classe but my...

    I try with an other custom classe but my application crash

    public class CSurface extends CImage {
    public CSurface(Bitmap img) {
    this.imageSetData(img);
    }

    ...
  47. [Android]I need to convert Bitmap to ITexture

    Hello,
    For my extension I have a android.graphics.Bitmap object and I need to convert it to ITexture for use GLRenderer.inst.renderImage function.
    I try to create my extends ITexture class but it...
  48. Hello, What SDK do you use ? You are a flag...

    Hello,
    What SDK do you use ?

    You are a flag for condition param to says that is an event. To call event you need to call the function:

    rdPtr->rRd->GenerateEvent(CONDITION_ID);
  49. Replies
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    Popup Message Object 2 for HTML5

    Hello,
    For a work I needed to write Popup Message Object 2 for HTML5,
    28359

    I share it here :
    https://github.com/Oviglo/PMOHtml5
  50. Replies
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    Sticky: View Post

    <3 ! how do you have the dark theme ?
  51. Replies
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    I have an other question :) Is it possible to...

    I have an other question :)
    Is it possible to create a backdrop extension ? No visible in event editor and integrate collision type obstacle/plateform/ladder ?
  52. Replies
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    It's in the EDIF SDK:...

    It's in the EDIF SDK: https://github.com/ClickteamLLC/windows-edif/blob/master/Inc/Surface.h#L166

    EDIT: I have a question: does I need compile in HWA mode and test it (rdPtr->isHwa) or it's not...
  53. Replies
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    Merci Yves it's works fine but why there are a...

    Merci Yves it's works fine but why there are a comment "Do not use in HWA mode) for this flag ?
  54. Replies
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    How to Blit cSurface with alpha

    Hello,
    I try to blit cSurface but the alpha channel not works, I want to blit surface in another one and blit image:


    if (!dest->HasAlpha() && source->HasAlpha())
    ...
  55. Replies
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    Debug with Steam version of Fusion

    Hello,
    Is it possible to debug on Fusion's Steam version with Visual Studio 2019 ?

    Can you tell me how do that please.

    Thanks.
  56. Replies
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    Sticky: Bonjour, Oui un projet qui n'utilise pas le DLC...

    Bonjour,
    Oui un projet qui n'utilise pas le DLC pourras toujours être ouverts avec le DLC
    L'inverse est possible aussi sauf cas suivants:

    - utilisation des sous événements
    - utilisation des...
  57. Ahah c'est possible, il est fortiche ! Enfin...

    Ahah c'est possible, il est fortiche !

    Enfin j'espère que ça ne reviendra pas ce problème.

    De rien c'est normal :)
  58. View Post

    Bon et bien ça fonctionne chez moi j'ai bien les transitions en testant et en compilant.
    Peut être qu' Yves pourra t'aider
  59. View Post

    Tu peux partager un mfa ? Au cas où s'il manque une option.
  60. View Post

    Hello,
    Tu as le DLC+ ? Si oui c'est peut être un soucis avec DirectX11.

    Sinon tu as essayé de faire une nouvelle appli vite fait pour voir s'il y a toujours le problème ?
  61. Replies
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    Hello Rainzo, Oui c'est normal car ta...

    Hello Rainzo,



    Oui c'est normal car ta condition va être vraie pour chaque boucle donc ton animation "accroupissement" va toujours être démarrée et elle n'aura pas le temps de passer à la frame...
  62. Replies
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    OK I found the origin of this bug. It's appear...

    OK I found the origin of this bug.
    It's appear after climbing on the rope, (I change the player movement to static when it climbing).
    Yves do you now this issue ?

    Thanks
  63. Replies
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    [BUG]Issue with physic collisions

    Hello, I have an issue with physic collisions, this is a vidéo of the bug:

    https://www.youtube.com/watch?v=8lzoCZjMbAI

    The woodbox use the static movement with box collision mask.

    Do you...
  64. Hello, Impulse not working with plateforme...

    Hello,
    Impulse not working with plateforme movement too.
  65. Ok merci, bon courage :)

    Ok merci, bon courage :)
  66. Hello, is it the same issue on my subject :...

    Hello, is it the same issue on my subject : https://community.clickteam.com/threads/106901-Display-bug-Resize-display-to-fill-window-with-low-resolution ?
  67. [HTML5 DSK]issue with readAFloat function

    Hello,
    I found an issue with the CFile.readAFloat function, in the extension settings the value is 0.5 and if i use readAFloat function to get the value in HTML5 I have 16128, I found an other...
  68. Replies
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    Sticky: Other feature: Physic plateforme movement allow...

    Other feature:
    Physic plateforme movement allow to set jump and control direction (for example when the engine's gravity is inversed, plyer jump to the bottom)
  69. [BUG] Physic movement collision issue with ladder and backdrop

    Hello,
    I have an issue with a ladder next backdrop obstacle. This gis show what's the issue with the physic movement I just push the right direction button....
  70. [Display bug]Resize display to fill window with low resolution

    Hello, I have a display bug with HTML5 export with option "Resize Display to fill window size" on my screenshot, Windows version is on the left and Html5 on the right.

    On windows my character is 1...
  71. Replies
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    Sticky: Hello I have a request for futur version: A...

    Hello I have a request for futur version:

    A function to jump to a scene by the name, when we use scene id and you adding a new one between 2, all id become wrong.
  72. Replies
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    Hello Yves, any news about collision mask for...

    Hello Yves, any news about collision mask for exporters ?
  73. Replies
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    Hello, You will can blit image with AND, OR...

    Hello,
    You will can blit image with AND, OR effect with Surface Object, I hope I can release the HTML5 version soon :)
  74. Replies
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    Hello, After finished other project I continue...

    Hello,
    After finished other project I continue on this, here an example of callback functions:
    http://ovigne-loic.fr/Fusion/Surface_test_tv/
  75. Hello, I'm french freelancer, what kind of...

    Hello,
    I'm french freelancer, what kind of extension do you need ? I have developed small extensions for Windows and Html5.
  76. [Physic]Apply impulse on Race Car movement

    Hello,
    Apply impulse on a Race Car Movement (physics) seem's to not works.
    I forgot something ?

    Thanks.
  77. Replies
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    Potions, become the best alchemist

    Hello,
    I just released my new Android game Potions:
    - Align ingredients to create potions
    - Make combos to win enchantment stones and unlock new recipes
    - Earn coins to buy bonuses that will...
  78. Hello, You can get Alterable value by index

    Hello,
    You can get Alterable value by index
  79. Replies
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    I use this 27988

    I use this
    27988
  80. Replies
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    I'm working on Android project but I just ran the...

    I'm working on Android project but I just ran the application on windows runtime, no builded.
  81. Replies
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    [STEAM]Issue when I quit Fusion

    Hello,
    When I quit Fusion, Steam shows that it's still launched. I need to quit Steam to relaunch Fusion.
  82. Replies
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    Thanks Yves, good to know this. I use an timer...

    Thanks Yves, good to know this.

    I use an timer event for execute action and it work
  83. Replies
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    Thanks, I will change the extension name and add...

    Thanks, I will change the extension name and add md5 keys for important values. Yes the array object is good but all my game load ini format data :/
  84. Replies
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    [BUG]Object count just after destroy

    Hello,
    I have an issue with NObject expression, it's not the real value juste after destroy an object, see the mfa.

    Thanks.

    EDIT: left click to create and right click on object to destroy it
  85. Replies
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    Thanks @Fernando...

    Thanks @Fernando
    Do you have a tips to prevent this ? Maybe use an MD5 key with all concatanate game level data and if it's not match in game I'm delete local file...

    EDIT: other solution is to...
  86. Replies
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    Question about Ini object

    Hello,
    I have a question about ini files on Android:
    - I have an ini file with my game level data
    - It include in my app "Binary Data"
    - At start of the frame I load the files like this:

    *...
  87. Replies
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    Sticky: Nice :) And if you need a bug tracker,...

    Nice :)
    And if you need a bug tracker, responsive forum or other I'am a web developper www.oviglo.fr ;-)
  88. Replies
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    Sticky: Hello, "Send text to output window" from...

    Hello,
    "Send text to output window" from sub-application not working.
  89. Hello It's totally not recommanded, Fusion...

    Hello


    It's totally not recommanded, Fusion use canvas html tag, used for draw and render graphical elements with js, it's not responsive.
    And Google cannot read your Fusion application content...
  90. Replies
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    [WIP] Surface object for Html5

    Hello,
    I'm working on the Surface object for Html5 export and I'm satisfied by the result, say me if you are interested.


    At this time I'm finish:
    113 actions / 174
    36 expressions / 76
    12...
  91. Replies
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    Sticky: Just a little thing: is it possible to add option...

    Just a little thing: is it possible to add option for center counter text ?
  92. Replies
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    View Post

    Tu veux faire quoi exactement ? Il y a peut être une solution alternative.
  93. Replies
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    Sticky: Merci Yves :)

    Merci Yves :)
  94. View Post

    Hello,
    J'ai fait ça pour mon projet en cours, je test si le compteur qui représente mon score est différent du score alors je lance un événement N fois toutes les 20 millisecondes (N est égal à la...
  95. Replies
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    Sticky: View Post

    Si c'est avec F2.5+ que tu as le problème c'est sûrement que l'effet n'a pas été converti pour Direct X 11, essaie de passer ton appli en DirectX 9 pour voir si c'est bien ça.
  96. Replies
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    View Post

    Bonjour et bienvenue
    Les boîtes d'édition ne peuvent pas être pivotée car se son des contrôles Windows.
  97. Hello, I know it's late to answer it but there...

    Hello, I know it's late to answer it but there are a good example here: https://lecomptoirduclickeur.fr/element/fusionfile/74
  98. Hello, do you found a solution ? You need to...

    Hello, do you found a solution ?

    You need to create image tiled pattern with image index and create polygon with pattern.
  99. Replies
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    Ok, it's the inconvenience of js, you can cahnge...

    Ok, it's the inconvenience of js, you can cahnge everythings...

    I will change it when you add collisionMask (I can try to set it but I don't know enough the runtime src)

    So, I plan to export...
  100. Replies
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    @Yves...

    @Yves I found a workaround, I don't know if it really optimized but it work fine :)

    In the createRunObject I set my extension type to sprite:

    And I set the rcImage to the bank handle:


    Can...
  101. Replies
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    Thanks, how the fine collision with backdrop en...

    Thanks, how the fine collision with backdrop en active works ?

    EDIT: ah ok active is not an extension.
    Waiting for this feature :) I continue to write other function of Surface :)
  102. Replies
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    Oh :/ I'am working on Surface object Html5...

    Oh :/
    I'am working on Surface object Html5 export.
    At line 2514 of RunLoop.js it load image from bank but I don't know how to implément mask.
  103. Replies
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    getCollisionMask for Html5 export

    Hello,
    I working on extension for Html5 exporter and I need to set the collision mask.
    I know I need to implement "getRunObjectCollisionMask" mehod but it never called.
    this...
  104. Replies
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    Happy birthday Yves :)

    Happy birthday Yves :)
  105. Replies
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    Hello, Can you see me if the repository is up to...

    Hello,
    Can you see me if the repository is up to date ?
    https://github.com/clickteam-plugin/Surface

    Thanks.

    EDIT: How sorry I didn't see the 6 month ago commit.
  106. Replies
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    And adding an option to rotate/scale objects...

    And adding an option to rotate/scale objects without change the sprite :)
  107. Hello, It's a really good game, I hope you...

    Hello,

    It's a really good game, I hope you will be rewarded for your hard working ;)
  108. Hello, You can check Andders's examples files...

    Hello,
    You can check Andders's examples files here: https://www.andersriggelsen.dk/mmf2_examples.php
    I thing the second example "Waving flag" can help you
  109. Replies
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    Ok I now use foreach loop and it solve my issue....

    Ok I now use foreach loop and it solve my issue.
    Yves can you explain me why Fusion choose the good active for "create object at" and for other action it not working please ?
    Thanks.
  110. Replies
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    Scoping issue on create object

    Hello,

    I found a weird issue with scoping, in this example all "o.fx_element_particle" could be in active color but only one change color.
  111. Replies
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    View Post

    Bizarre normalement AdMob se met à jour automatiquement.
    Sinon tu peux aller voir dans le manager d'extension il y a une partie "Installed, outdated"
  112. Replies
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    Hello and wellcome :) You are not in the good...

    Hello and wellcome :)
    You are not in the good section of the forum (you need to post here https://community.clickteam.com/forums/331-Fusion-2-5)

    For your game, you can create an active juste for...
  113. Replies
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    View Post

    Hello,

    L'implémentation des natives ads n'a pas encore été faite dans l'objet AdMob, peut être (j'espère) pour la prochaine MAJ.
  114. Replies
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    I thing It comming soon, the remastered version...

    I thing It comming soon, the remastered version of Five Night At Fredy use shaders (Lens) on iPhone and Android :)
  115. Replies
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    Hello, I think the simple way is to set your...

    Hello,
    I think the simple way is to set your active "fruit" no visible by default and add a flag "placed" and set event like this:



    Like this you set your fruit visible when it's not in...
  116. Replies
    24
    Views
    2,316

    I have + DLC on my old computer but it don't works

    I have + DLC on my old computer but it don't works
  117. Replies
    211
    Views
    22,301

    Just a little things: - Add "center" option for...

    Just a little things:
    - Add "center" option for counter with text
    - Add alterables values for many objects :) (array, counter, string etc...)
    - Real grid on scene editor
  118. Yves I confirm it works fine with the new runtime...

    Yves I confirm it works fine with the new runtime :)
  119. I can test if you want

    I can test if you want
  120. Replies
    24
    Views
    2,316

    Ok, yesterday I was tested on my young laptop:...

    Ok, yesterday I was tested on my young laptop: all works fine.
    But today I was tested on my 6 years old computer and I have a display issue:
    27783
  121. Replies
    24
    Views
    2,316

    OK it's weird, it work fine for me. Do you have...

    OK it's weird, it work fine for me. Do you have the last version of Fusion ? (292.14)
  122. Replies
    24
    Views
    2,316

    Hello, Wellcome to the Clickteam's forum :) Can...

    Hello,
    Wellcome to the Clickteam's forum :)
    Can you share your mfa file please ?
  123. Replies
    4
    Views
    1,034

    Ok I thinks it's a normal because Windows refresh...

    Ok I thinks it's a normal because Windows refresh the cursor and give the hand to the application after.

    Maybe Yves can explain that better than me :)
  124. Replies
    4
    Views
    1,034

    Hello, can you post an mfa please ? I will...

    Hello, can you post an mfa please ?

    I will see your code en try to fix.
  125. Hello you can work with layer object an change...

    Hello you can work with layer object an change the layer position

    * Every 00''-17
    Layer object : Set X layer lyrGetLayerName$( "Layer object", 2 ) to lyrGetLayerXPos( "Layer object", 2 ) - 1
  126. Replies
    2
    Views
    478

    Ah yes it works ! Merci Yves.

    Ah yes it works ! Merci Yves.
  127. Replies
    2
    Views
    478

    Clickteam Movement Controller Issue

    Hello,

    I use Sinewave movement and I set the Final X and Y with Clickteam Movement Controller extension but the movement not finish at this coordinates. I think CMC extension does not take the new...
  128. Replies
    211
    Views
    22,301

    There are a lot of features that can be add in...

    There are a lot of features that can be add in path movement editor:
    - Press MAJ to lock vertical or horizontal alignement
    - Change rotation
    - Make a timeline with keyframes (awesome for F3)
  129. I'm agree, before +DLC it was difficult to write...

    I'm agree, before +DLC it was difficult to write flexible code without custom editor but now, I write all global code in global events editor use qualifiers. The scene events it's for specific...
  130. View Post

    Hello,
    Bienvenue sur la communauté :)

    Tu peux utiliser les événements globaux, pour celà tu as deux manières:
    - Dans les propriété de ton application tu as un onglet "Evenements" et tu peux...
  131. Thread: Pixner

    by Xenon3000
    Replies
    1
    Views
    2,608

    View Post

    I just post a gameplay vidéo on my channel: https://www.youtube.com/channel/UCrNJBUE69VMwy7Lo5ZLnTtw/


    https://www.youtube.com/watch?v=Lt_bMa-teBY
  132. Yes I send a topic with same bug:...

    Yes I send a topic with same bug: https://community.clickteam.com/threads/106356-Bug-with-child-events-filtering-object-instance-on-parent @Yves saw this, I think it's fix soon :)

    EDIT: It work...
  133. Replies
    211
    Views
    22,301

    Hello, Yves is it difficult to add alterable...

    Hello, Yves is it difficult to add alterable values on counter and string object ? I need to add active for each counter objects to save values :)
  134. Outch ! 27583

    Outch !

    27583
  135. Oops sorry for the French-English mix :p ...

    Oops sorry for the French-English mix :p

    Thanks Yves
  136. Ok, je ne sais pas pourquoi mais je croyais que...

    Ok, je ne sais pas pourquoi mais je croyais que la condition "collision avec" allait filtrer the instance for other condition : Alterable Value A of Group.Good = 0 will test only on the object in...
  137. Ok thanks for your answer, I thought the events...

    Ok thanks for your answer, I thought the events in green filtering the instance like:
  138. Yves do you know this bug ? (sorry for the...

    Yves do you know this bug ?

    (sorry for the double post but I don't know if you read this)
  139. Thanks but I need to test Aterable value of the...

    Thanks but I need to test Aterable value of the object on collision.
  140. Bug with child events, filtering object instance on parent

    Hello,
    I have a bug in this mfa, I have two objects with same qualifier when I test collision with qualifier (Group.good) the object on collision is well select but on the child event, all object...
  141. Replies
    211
    Views
    22,301

    Yves is it possible to show grid as real grid...

    Yves is it possible to show grid as real grid ,not points ? (I know it's a very small feature but it can be better to work with tile backdrops)
  142. Replies
    211
    Views
    22,301

    Hello, I try this beta with this version of Java:...

    Hello, I try this beta with this version of Java: https://www.java.com/en/download/win10.jsp and the compilation works finie without install Android Studio
  143. Replies
    211
    Views
    22,301

    Is it possible to snap to grid with active hot...

    Is it possible to snap to grid with active hot point coordinates in scene editor ?
  144. Replies
    211
    Views
    22,301

    View Post

    Yves ça veut dire que mon tuto pour installer le module Android sans installer Android Studio n'est plus valable ? (...
  145. Replies
    3
    Views
    1,266

    View Post

    Bonjour,
    Est-ce que l'état du perso est en fonction du trait des jauge ? (Si tout est au niveau du trait tout va bien).

    Peut être calculer la différence entre la valeur de la jauge et le trait...
  146. Thanks, I just mean to say my RGB(255,0,0) BG...

    Thanks, I just mean to say my RGB(255,0,0) BG comments are uggly with your beautiful skin :)
  147. Nice Skin Volnaiskra, when I set it my comment...

    Nice Skin Volnaiskra, when I set it my comment style are uggly. Can you say what colors can I use for my comments please ?
  148. Replies
    63
    Views
    6,734

    @Yves...

    @Yves what do you thing about adding step list on expression editor like this ?

    Whith that you see what value will ask and you can edit a value
    27398
  149. Salut, si tu as un fichier CSV tu peux utiliser...

    Salut, si tu as un fichier CSV tu peux utiliser l'extension string parser, cette extension va te découper un texte en fonction d'un séparateur. Tu passe en paramètre le séparateur ',' et ensuite tu...
  150. Replies
    63
    Views
    6,734

    It could be very nice :) This make child events...

    It could be very nice :) This make child events more powerfull
  151. Replies
    63
    Views
    6,734

    In my app, I create object and I want to set flag...

    In my app, I create object and I want to set flag to ON or OFF by a condition:



    But the 2 last condition apply on all o.tile object.

    I try to use child events but it doesn't work
  152. Replies
    63
    Views
    6,734

    Is it posssible to add an action "Pick last...

    Is it posssible to add an action "Pick last created" with "Pick or count" conditions ?
  153. Replies
    63
    Views
    6,734

    Merci beaucoup:)

    Merci beaucoup:)
  154. Replies
    14
    Views
    1,093

    Hello, normalement tu peux installer les API sans...

    Hello, normalement tu peux installer les API sans installer Android Studio qui prend plusieurs Go... si ça peut t'aider j'ai fais un tuto ici:...
  155. Replies
    177
    Views
    37,918

    @Volnaiskra...

    @Volnaiskra Thanks to share your very preffessionnel works. Can you speak more about your maps ? Do you made a level editor ?

    Thaks.
  156. Replies
    4
    Views
    443

    View Post

    C'est comme j'ai indiqué sur le Comptoir Du Clickeur mais les explication d'Yves sont forcément plus précises :)
  157. Replies
    176
    Views
    23,054

    Hello @Yves, can you add an option for have a...

    Hello @Yves, can you add an option for have a real grid (instead of points) ?
  158. Replies
    176
    Views
    23,054

    Hello, I know I allready ask this but I think...

    Hello, I know I allready ask this but I think it's easy to make:
    Add variables for counter object.

    And other thing, possible to set a rotation of backdrop without modifiy the image.

    Is it...
  159. Replies
    14
    Views
    2,295

    https://lecomptoirduclickeur.fr

    https://lecomptoirduclickeur.fr
  160. Replies
    14
    Views
    2,295

    Il y a le comptoirduclickeur.fr pour partager...

    Il y a le comptoirduclickeur.fr pour partager avec la communauté fr
  161. Replies
    0
    Views
    279

    Fusion GUI display bug

    Hello, Sometimes my Fusion Gui become like this capture:
    26894

    I cannot say when this appened, do you know this issue ?

    Thanks.
  162. View Post

    Pour les fonctions il y a un moyen (tout dépend de la complexité de la fonction) en utilisant les groupes d'événements.

    - Tu crées un groupe d'événements que tu désactive par défaut
    - Tu crées...
  163. Replies
    103
    Views
    10,975

    Yves I have a small request for the counter...

    Yves I have a small request for the counter object:
    - Add alterables values
    - Alignement features for text type (I need to transform all my counter with string object to have a center text)
    - Load...
  164. Replies
    20
    Views
    2,766

    I suggest to replace the World editor by Zetcom's...

    I suggest to replace the World editor by Zetcom's LVL Edit Soft.
  165. View Post

    Surligné tu veux dire Focus ?
  166. Replies
    26
    Views
    3,113

    Il parle de Fusion 2.5+ qui est un tout jeune...

    Il parle de Fusion 2.5+ qui est un tout jeune bébé de 6 jours, les enfants de CapitaineCaverne sont bien plus grands :p
  167. Replies
    26
    Views
    3,113

    Thanks Yves Juste une petite choses (je...

    Thanks Yves

    Juste une petite choses (je n'arrive pas trop à l'expliquer en anglais donc je met en Français)

    Quand je test mon jeu avec l'options DirectX11 et l'export Android l'affichage n'est...
  168. View Post

    Le "Sinon" a été évoqué il y a longtemps, il avait même été prévus pour Fusion 2.5 mais je crois que c'est trop compliqué à mettre en place par rapport à la structure du code (Yves confirmera peut...
  169. Bonjour, Ce qu'il veut dire c'est qu'on doit...

    Bonjour,
    Ce qu'il veut dire c'est qu'on doit ajouter un "child event" (qu'on efface après) pour avoir la ligne "New condition" et poivoir faire un drag&drop d'autres events dedans.
  170. Hello... Can you share your project file ? Do...

    Hello...

    Can you share your project file ? Do you have more than 1 layer in your scene ?
  171. Replies
    23
    Views
    5,456

    Hello, C'est vrai que Patrice utilise souvant...

    Hello,
    C'est vrai que Patrice utilise souvant que des formes primitives dans ses exemples, c'est surtout pour montrer des trucs sympas qu'on peut faire avec Firefly. Mais par exemple il y a cette...
  172. Replies
    252
    Views
    47,363

    Sticky: Thank you Yves, is this new engine take more...

    Thank you Yves, is this new engine take more performances of finals apps ?
  173. Replies
    20
    Views
    2,766

    Sorry I told to Triadian :) A log file that...

    Sorry I told to Triadian :)
    A log file that containt all news in the last version.

    Crian if your are the "Capsule" option in primitive object.. you have the latest version :)
  174. It's not "else" but neested "if"

    It's not "else" but neested "if"
  175. Replies
    20
    Views
    2,766

    Yes can you post a log file please ?

    Yes can you post a log file please ?
  176. Replies
    228
    Views
    30,579

    Sticky: It's OK for the Steam version :) Thanks a lot...

    It's OK for the Steam version :)
    Thanks a lot Clickteam for your work !
  177. Do you really release Fusion 2.5+ this sunday ?

    Do you really release Fusion 2.5+ this sunday ?
  178. Replies
    21
    Views
    5,146

    Thank you, I can try your beta. If you are...

    Thank you, I can try your beta. If you are firefly you can test the beta version too. You must restart Fusion for download Beta.

    Yves = papaatatan ?! :)
  179. Replies
    184
    Views
    1,059,521

    Thank you for your hard working, I have two...

    Thank you for your hard working, I have two suggestions for the futur:
    - What about qualifiers in globals events ? Is it for Fusion 2.5+ ?
    - It would be very good if we can setting objects scales...
  180. Is the Steam version release at the same time ?

    Is the Steam version release at the same time ?
  181. I don't know if the question was answered but...

    I don't know if the question was answered but what about the compatibility, I imagine a mfa saved with Fusion 2.5+ cannot opened with Fusion 2.5 ? Or it's possible but the neested events is flatten ?
  182. Of course on all exporters ;) (confirmed by...

    Of course on all exporters ;) (confirmed by Kisguri on Discord)
  183. Replies
    10
    Views
    5,288

    Oui, tu peux utiliser un actif rectangulaire avec...

    Oui, tu peux utiliser un actif rectangulaire avec le mouvement natif et toujours mettre ton sprite à sa position
  184. Replies
    10
    Views
    5,288

    View Post

    !rien ne t'empêche d'utiliser le mouvement natif avec la même technique
  185. Basic baddies movements, learn Fusion scoping system

    Hello,
    This is an example to show how to developpe basics baddies movements with obstacles en pits detection

    Enjoy :) 25825
  186. Replies
    3
    Views
    1,247

    Thank you, Halloween is over, the sun is back :)...

    Thank you,
    Halloween is over, the sun is back :)

    258212582225823

    https://play.google.com/store/apps/details?id=com.oviglo.blooga
  187. Hello, If you want to get a random value between...

    Hello,
    If you want to get a random value between two, you can get it like this:

    (random(1) * 4)+1

    If 0 => 0*4+1 = 1
    It 1 => 1*4 +1 = 5
  188. Replies
    3
    Views
    1,247

    Blooga the Frog, a casual game

    Hello,

    I just finish to develop my new game Blooga the Frog, it's a casual game for all, your are a frog and you must swallow all the flies.

    You can download it in the Google Play:...
  189. Replies
    1
    Views
    423

    Get the device language

    Hello,
    I want to get the device language to translate my game, I use the AndroidPlus object and get the "GetLocale$" expression (what is the index ?)
    When I try it on my phone, the expression...
  190. You are not a human :p

    You are not a human :p
  191. Replies
    14
    Views
    1,752

    Hello, do you use the expression to store your...

    Hello, do you use the expression to store your file ?
  192. Hello... Good question, there no action to...

    Hello...

    Good question, there no action to stop it but you can use a global value named for example "fire_avents" and set it to "0", on your condition "On event" you add on to test if your value...
  193. Replies
    4
    Views
    946

    Hello, there are no option for that, you must add...

    Hello, there are no option for that, you must add invisible active object for test what surface type is it
  194. If you read the official documentation of the...

    If you read the official documentation of the object you can use the Set additional X (or Y) velocity action
  195. Yes it's a bug that the developper cannot solve...

    Yes it's a bug that the developper cannot solve (François), try to change the physic property like density.
    Obstacle en platforme is not the same think
  196. Hello, Voici un exemple, il faut faire un radom...

    Hello,
    Voici un exemple, il faut faire un radom sur le rayon sinon les objets apparaissent sur la ligne
  197. Replies
    10
    Views
    5,288

    View Post

    Oui voila, voici une vidéo de Super Mario avec les hitbox: https://www.youtube.com/watch?v=hoUmUs9PeI0
    Si on faisait une collision au pixel pres on pourrais avoir Mario se tenir sur une plateforme...
  198. Replies
    10
    Views
    5,288

    Ah oui il faut utiliser un active rectangulaire...

    Ah oui il faut utiliser un active rectangulaire (qui sera ta hit box) et faire une condition TOUJOURS position de ton perso à la position de ta hitBox (c'est comme ça que sont fait les jeux pro )
  199. Replies
    10
    Views
    5,288

    View Post

    Hello,

    difficile sans exemple mais à mon avis tu n'utilise pas les bonnes condition:
    CONDITIONS
    + (PMO): Test for obtacle overlap
    + (Player) collides with the background

    ACTION
    -> (PMO):...
  200. Replies
    8
    Views
    6,225

    Last new:...

    Last new: https://www.clickteam.com/clickteam-blog?p=game-controllers-in-f3

    18/05/2018 :)
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