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  1. Replies
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    Is UWP Exporter still working on XBOX One I was...

    Is UWP Exporter still working on XBOX One I was of the understanding it was now retired?..
  2. :o This is very useful information thanks Fernando

    :o This is very useful information thanks Fernando
  3. That does look good Vol I wonder if you could...

    That does look good Vol I wonder if you could make your own font with custom special characters even though it would probably be a lot of effort
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    Looks great Darkseed

    Looks great Darkseed
  5. Have you tried the Advanced Comment Object Vol?

    Have you tried the Advanced Comment Object Vol?
  6. Can you upload an mfa file?..

    Can you upload an mfa file?..
  7. The way you suggested is probably the way I would...

    The way you suggested is probably the way I would do it Vol. Though I’d probably add their fixed IDs to a list for rescoping maybe you could use the list of numbers extension

    Do you need to scope...
  8. That is shorthand which is something i think...

    That is shorthand which is something i think would be very handy in fusion
    basically it's referring to its self

    To write in fusion
    Set Alterable Value T to Alterable Value T/Alterable Value D...
  9. Instead of putting a different letter in multiple...

    Instead of putting a different letter in multiple Global Strings put the word in one Global String then use

    Mid$(Global String A, frame, 1)
  10. Line 1 Remove Repeat while left mouse key is...

    Line 1 Remove Repeat while left mouse key is pressed you don't need it
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    yeah you should definitely release on more...

    yeah you should definitely release on more platforms asap
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    Very nice work Shinbaxter! Plays like street...

    Very nice work Shinbaxter! Plays like street fighter definitely worth downloading.
  13. Thank you Yves

    Thank you Yves
  14. How do you install 2.5+ DLC on Mac?

    How do you install 2.5+ DLC on Mac?

    It I get a pop up stating I can't run windows programs do I have to install Wine?
  15. You could see if these work. I don't have windows...

    You could see if these work. I don't have windows 10
    https://www.makeuseof.com/tag/5-dark-themes-windows-10/
  16. Maybe try the Surface Object to achieve this ...

    Maybe try the Surface Object to achieve this

    Blit From Active Object
    Blit Onto Background
  17. Replies
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    This looks great Alex are you using Active system...

    This looks great Alex are you using Active system boxes and a up down control?
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    https://youtu.be/gO3U_9luNi4

    https://youtu.be/gO3U_9luNi4
  19. 26336 I was saying the same thing on Discord...

    26336
    I was saying the same thing on Discord Volnaiskra
  20. Replies
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    Yes if you enjoy using fusion and making games it...

    Yes if you enjoy using fusion and making games it is worth the money
  21. Store the strings fixed id in one of the Actives...

    Store the strings fixed id in one of the Actives alterable values

    Condition
    string fixed id = active alterable value

    Action
    Do Stuff
  22. Replies
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    Search the forum for power of 2 image size

    Search the forum for power of 2 image size
  23. You might be able to use 2 images and the lens...

    You might be able to use 2 images and the lens object/lens shader
    Not sure if they are a standard image format or not
  24. Is it possible to implement real-time shader...

    Is it possible to implement real-time shader updates/load shader at runtime and from file or string as I’ve been working on a visual shader editor for fusion 2.5 and need this feature. For the...
  25. Store the names in a list and use list number as...

    Store the names in a list and use list number as the value
  26. Here's one by Quail Studio...

    Here's one by Quail Studio
    https://youtu.be/2DLuztImZ-g
  27. Not tested but someone will correct me if i'm...

    Not tested but someone will correct me if i'm wrong.. also maybe add on overlap snap to object for accuracy


    180 - (Abs(angle1)+Abs(angle2))
  28. Pinball movement should be perfect for this how...

    Pinball movement should be perfect for this how is it buggy?..
    Can you record your screen?..
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    ScaleY=Max(0.01,Yposition/640.0) But you prob...

    ScaleY=Max(0.01,Yposition/640.0)

    But you prob won’t have to worry too much about the Max(,) depending where your hotspot is.
    You may or may not have to store it in an alterable value to prevent...
  30. 25782 It would sort of work like pathfinding I...

    25782

    It would sort of work like pathfinding I guess
  31. Could work testing them sequencially horizontal...

    Could work testing them sequencially horizontal though
  32. Actually scrap that it would only work if they...

    Actually scrap that it would only work if they were all touching the same circle
  33. Bit of a rough explaination how I might do it ...

    Bit of a rough explaination how I might do it

    If they are all same size circles you could compare the distance between each object
    if distance is equal to diameter add fixed id to a list
    If list...
  34. Maybe try turn off gravity or reduce it repeat...

    Maybe try turn off gravity or reduce it
    repeat while jump pressed
    + jump_press_timer < 0.5 seconds
    Gravity = 0
  35. Replies
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    So effective I added multiple shadows looks...

    So effective I added multiple shadows looks great! That fog looks awesome too
  36. The natural duration of a simple tap event for...

    The natural duration of a simple tap event for mobiles should be 125 milliseconds (0.125 seconds). Anything longer than 500 milliseconds should register as a long press. However, these are the...
  37. You may have to compare either a timer, distance...

    You may have to compare either a timer, distance or both

    If touch time is equal/less than ? Milliseconds
    If distance moved is less than ? Pixels
    Do Touch Action

    If more than
    Do Drag Action
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    Awesome!..

    Awesome!..
  39. Did you uncheck create at start?..

    Did you uncheck create at start?..
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    This can be done a ton of different ways For a...

    This can be done a ton of different ways

    For a standard deck of cards

    I'd make one active

    With alterable values
    CardSuit
    CardValue
  41. Any actions apply to the object created in the...

    Any actions apply to the object created in the same line as creation else you will have to store the fixed value or create an ID for it on creation.
  42. Hi KRub There are some isometric examples on...

    Hi KRub
    There are some isometric examples on nivrams site. Save a link for it.

    http://www.castles-of-britain.com/mmfexamples-i.htm
  43. Replies
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    Because your active is yellow paint your block...

    Because your active is yellow paint your block white.
    also you could use these.

    rgb ranges 0-255


    select range of colors - GetRGB(RRandom(100, 200), RRandom(100, 200), RRandom(100, 200))
    8...
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    Hi Aloan great to see you got a copy of Fusion...

    Hi Aloan great to see you got a copy of Fusion 2.5. I noticed you are a translator and I was wondering if you'd like to contribute to the community and help Matheus out by translating some of he's...
  45. iirc you may have to set the build type to iOS?..

    iirc you may have to set the build type to iOS?..
  46. Replies
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    Red mushrooms look great!.. Looks like the color...

    Red mushrooms look great!.. Looks like the color theory is paying off.
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    Are you using youtubes subtitle auto translate...

    Are you using youtubes subtitle auto translate feature on PC? It's not the best but better than nothing. The videos are actually Brazilian/Portuguese very good tutorials sadly he's not making them...
  48. Replies
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    I thought I wasn't too bad at photoshop but this...

    I thought I wasn't too bad at photoshop but this is some next level wizardry!.. Photoshop has changed a fair bit since cs4. Would be cool to see more vids like this Vol.
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    Not sure probably best to watch the videos to...

    Not sure probably best to watch the videos to help understand the code as there is some pretty advanced coding in them also their channel has a lot of other good tutorials..
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    Geez Vol just reading about what you've been upto...

    Geez Vol just reading about what you've been upto is exhausting..
    Not sure if this youtube video will be helpful but its a pretty good watch..
    Applying 3D Level Design Skills (Sunset Overdrive) to...
  51. Replies
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    Nice work Vol!.. looks a lot more natural..

    Nice work Vol!.. looks a lot more natural..
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    Maybe try make it full size then resize it later...

    Maybe try make it full size then resize it later if you need to it wouldn't take long to resize everything. some people make their graphics 2x to 4x as big as they need to future proof them. Or if...
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    Should be something like Create object (0,0)...

    Should be something like
    Create object (0,0)
    Set xpos Random(608) mod 32
    Set ypos Random(448) mod 32
  54. Create player * 4 spread value in alt val

    Create player * 4
    spread value in alt val
  55. Also in properties check that coins and shadows...

    Also in properties check that coins and shadows are not created at start
  56. https://www.facebook.com/clickteam/photos/a.406065...

    https://www.facebook.com/clickteam/photos/a.406065351355.188801.214377296355/10155145922606356/?type=3
  57. I have this same problem. And I just had an idea....

    I have this same problem. And I just had an idea. Run a loop for all flags check if on set on else set off. Clickteam need to add set flags by expression. Set on/off/toggle is to limited..
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    Named flags is an awesome addition! Any chance of...

    Named flags is an awesome addition! Any chance of adding set Flags by expression in 291? instead of just set on, set off, toggle..
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    Yeah I reckon it looks a bit more balanced and...

    Yeah I reckon it looks a bit more balanced and the creature does not look crammed onto the platform if you know what I mean?..

    also there is a really good video on the rayman level editor that is...
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    I think a mix between E and F would be good.....

    I think a mix between E and F would be good..
    24180
  61. scrap my last post ^ it may have to do with the...

    scrap my last post ^ it may have to do with the conversion of the values.
  62. Nice work @MuddyMole very simple and better than...

    Nice work @MuddyMole very simple and better than what my plan was..

    @Vol you may have to make the active the same size as the frame then add Sprykes xy to windowXvalue windowYvalue Or have the...
  63. I'll try make a shader for it tomorrow after work...

    I'll try make a shader for it tomorrow after work Vol.. Just need bg offset/zoom/ and maybe a crop shader..
  64. Hi Vol great job on the game just played through...

    Hi Vol great job on the game just played through using my keyboard on my 10yr old laptop the frame rate changed on each stage see below.. only small fault I found was level 4 spryke sometimes jumps...
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